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* Fix clipping when used in viewport or inside another viewport, fixes #1661Juan Linietsky2015-04-141-8/+47
* fixed broken lighting, closes #1671Juan Linietsky2015-04-121-9/+10
* -Fixed screen capture for viewports, added a screen capture demo, fixes #1529Juan Linietsky2015-04-121-8/+12
* -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky2015-04-091-0/+3
* Merge pull request #1531 from vkbsb/h5_canvas_polygon_fixJuan Linietsky2015-04-075-16/+110
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| * Removing Print statement effects perf.V.VamsiKrishna2015-03-211-1/+1
| * Fix for canvas_draw_polygon on webgl.V.VamsiKrishna2015-03-212-14/+101
| * Revert "Revert "Missed some things in prev commit.""V.VamsiKrishna2015-03-202-1/+5
| * Revert "Revert "Removing etc1 from build for javascript platform.""V.VamsiKrishna2015-03-201-4/+0
| * Revert "Missed some things in prev commit."V.VamsiKrishna2015-03-202-5/+1
| * Revert "Removing etc1 from build for javascript platform."V.VamsiKrishna2015-03-201-0/+4
| * Missed some things in prev commit.V.VamsiKrishna2015-03-202-1/+5
| * Removing etc1 from build for javascript platform.V.VamsiKrishna2015-03-201-4/+0
| * Fix for newer gcc. Picked from GoogleCodeV.VamsiKrishna2015-03-191-1/+1
| * Fix Javascript build.V.VamsiKrishna2015-03-191-0/+7
* | Added a PVRTC encoder for iOSJuan Linietsky2015-04-0621-9/+1602
* | fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky2015-04-031-1/+1
* | Changes to LightJuan Linietsky2015-04-034-16/+49
* | Beta1 Attempt #1Juan Linietsky2015-04-021-1/+1
* | fix shadow attenuationJuan Linietsky2015-04-011-2/+1
* | read depth fixesJuan Linietsky2015-03-312-5/+71
* | fixes for light2d in androids that do not supportJuan Linietsky2015-03-312-20/+35
* | fixes to shader to get most new demos working on mobilereduz2015-03-251-5/+5
* | fixes to new window management APIJuan Linietsky2015-03-221-0/+1
* | Merge pull request #1380 from ElectricSolstice/wparentheses_removalJuan Linietsky2015-03-224-4/+4
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| * | Changed code to remove gcc -Wparentheses warnings.ElectricSolstice2015-02-164-4/+4
* | | Merge pull request #1438 from Spooner/fix_isometric_demoJuan Linietsky2015-03-222-2/+2
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| * \ \ Merge branch 'master' of https://github.com/okamstudio/godotBil Bas (Spooner)2015-02-222-4/+7
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| * \ \ \ Merge branch 'master' of https://github.com/okamstudio/godotBil Bas (Spooner)2015-02-194-200/+412
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| * | | | | Corrected behaviour of File.READ_WRITE mode (fixes #378)Bil Bas (Spooner)2015-02-162-2/+2
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* | | | | Merge pull request #1512 from the-mech/masterJuan Linietsky2015-03-221-1/+1
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| * | | | | [Fix] make_dir_recursive on WindowsRoman Nekrassow2015-03-141-1/+1
* | | | | | New option to show/hide hidden filesrollenrolm2015-03-214-0/+18
* | | | | | signed distance field font supportJuan Linietsky2015-03-212-1/+21
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* | | | | New option to send canvas to render bufferJuan Linietsky2015-03-162-17/+37
* | | | | Update file_access_windows.cpp for mingw cross-compileMatthew Hughes2015-03-151-2/+4
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* | | | back buffer copy node, to improve on texscreen()Juan Linietsky2015-03-121-8/+54
* | | | New Demo, Screen Space ShadersJuan Linietsky2015-03-101-0/+8
* | | | lot of work on 2D lighting and isometric mapsJuan Linietsky2015-03-093-96/+111
* | | | time was not being set properly with the rest of the uniforms.Juan Linietsky2015-03-021-5/+7
* | | | support for 2D shadow castersJuan Linietsky2015-03-027-44/+823
* | | | changed the blending function when using a transparent render target so that ...romulox_x2015-03-011-9/+54
* | | | changed viewport clearing to use the alpha value of the clear color, and made...romulox_x2015-02-211-1/+1
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* | | Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky2015-02-212-4/+7
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| * | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-151-52/+62
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| * | Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson2015-02-131-3/+3
| * | Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-114-17/+80
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| * \ \ Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson2015-02-024-28/+72
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| * | | | Working TileMap tile transpose transform.Carl Olsson2015-02-022-4/+7
* | | | | support for light and normal mapping in 2DJuan Linietsky2015-02-184-200/+412
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