| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix clipping when used in viewport or inside another viewport, fixes #1661 | Juan Linietsky | 2015-04-14 | 1 | -8/+47 |
* | fixed broken lighting, closes #1671 | Juan Linietsky | 2015-04-12 | 1 | -9/+10 |
* | -Fixed screen capture for viewports, added a screen capture demo, fixes #1529 | Juan Linietsky | 2015-04-12 | 1 | -8/+12 |
* | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky | 2015-04-09 | 1 | -0/+3 |
* | Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix | Juan Linietsky | 2015-04-07 | 5 | -16/+110 |
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| * | Removing Print statement effects perf. | V.VamsiKrishna | 2015-03-21 | 1 | -1/+1 |
| * | Fix for canvas_draw_polygon on webgl. | V.VamsiKrishna | 2015-03-21 | 2 | -14/+101 |
| * | Revert "Revert "Missed some things in prev commit."" | V.VamsiKrishna | 2015-03-20 | 2 | -1/+5 |
| * | Revert "Revert "Removing etc1 from build for javascript platform."" | V.VamsiKrishna | 2015-03-20 | 1 | -4/+0 |
| * | Revert "Missed some things in prev commit." | V.VamsiKrishna | 2015-03-20 | 2 | -5/+1 |
| * | Revert "Removing etc1 from build for javascript platform." | V.VamsiKrishna | 2015-03-20 | 1 | -0/+4 |
| * | Missed some things in prev commit. | V.VamsiKrishna | 2015-03-20 | 2 | -1/+5 |
| * | Removing etc1 from build for javascript platform. | V.VamsiKrishna | 2015-03-20 | 1 | -4/+0 |
| * | Fix for newer gcc. Picked from GoogleCode | V.VamsiKrishna | 2015-03-19 | 1 | -1/+1 |
| * | Fix Javascript build. | V.VamsiKrishna | 2015-03-19 | 1 | -0/+7 |
* | | Added a PVRTC encoder for iOS | Juan Linietsky | 2015-04-06 | 21 | -9/+1602 |
* | | fix shadow issue with lights in mix mode, i think fixes #1611 | Juan Linietsky | 2015-04-03 | 1 | -1/+1 |
* | | Changes to Light | Juan Linietsky | 2015-04-03 | 4 | -16/+49 |
* | | Beta1 Attempt #1 | Juan Linietsky | 2015-04-02 | 1 | -1/+1 |
* | | fix shadow attenuation | Juan Linietsky | 2015-04-01 | 1 | -2/+1 |
* | | read depth fixes | Juan Linietsky | 2015-03-31 | 2 | -5/+71 |
* | | fixes for light2d in androids that do not support | Juan Linietsky | 2015-03-31 | 2 | -20/+35 |
* | | fixes to shader to get most new demos working on mobile | reduz | 2015-03-25 | 1 | -5/+5 |
* | | fixes to new window management API | Juan Linietsky | 2015-03-22 | 1 | -0/+1 |
* | | Merge pull request #1380 from ElectricSolstice/wparentheses_removal | Juan Linietsky | 2015-03-22 | 4 | -4/+4 |
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| * | | Changed code to remove gcc -Wparentheses warnings. | ElectricSolstice | 2015-02-16 | 4 | -4/+4 |
* | | | Merge pull request #1438 from Spooner/fix_isometric_demo | Juan Linietsky | 2015-03-22 | 2 | -2/+2 |
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| * \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Bil Bas (Spooner) | 2015-02-22 | 2 | -4/+7 |
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| * \ \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Bil Bas (Spooner) | 2015-02-19 | 4 | -200/+412 |
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| * | | | | | Corrected behaviour of File.READ_WRITE mode (fixes #378) | Bil Bas (Spooner) | 2015-02-16 | 2 | -2/+2 |
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* | | | | | Merge pull request #1512 from the-mech/master | Juan Linietsky | 2015-03-22 | 1 | -1/+1 |
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| * | | | | | [Fix] make_dir_recursive on Windows | Roman Nekrassow | 2015-03-14 | 1 | -1/+1 |
* | | | | | | New option to show/hide hidden files | rollenrolm | 2015-03-21 | 4 | -0/+18 |
* | | | | | | signed distance field font support | Juan Linietsky | 2015-03-21 | 2 | -1/+21 |
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* | | | | | New option to send canvas to render buffer | Juan Linietsky | 2015-03-16 | 2 | -17/+37 |
* | | | | | Update file_access_windows.cpp for mingw cross-compile | Matthew Hughes | 2015-03-15 | 1 | -2/+4 |
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* | | | | back buffer copy node, to improve on texscreen() | Juan Linietsky | 2015-03-12 | 1 | -8/+54 |
* | | | | New Demo, Screen Space Shaders | Juan Linietsky | 2015-03-10 | 1 | -0/+8 |
* | | | | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 3 | -96/+111 |
* | | | | time was not being set properly with the rest of the uniforms. | Juan Linietsky | 2015-03-02 | 1 | -5/+7 |
* | | | | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 7 | -44/+823 |
* | | | | changed the blending function when using a transparent render target so that ... | romulox_x | 2015-03-01 | 1 | -9/+54 |
* | | | | changed viewport clearing to use the alpha value of the clear color, and made... | romulox_x | 2015-02-21 | 1 | -1/+1 |
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* | | | Merge pull request #1369 from not-surt/tile_rotation | Juan Linietsky | 2015-02-21 | 2 | -4/+7 |
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| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-15 | 1 | -52/+62 |
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| * | | Reorder tile transforms so transpose occurs before flips. Much more intuitive... | Carl Olsson | 2015-02-13 | 1 | -3/+3 |
| * | | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-11 | 4 | -17/+80 |
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| * \ \ | Merge branch 'master' of https://github.com/okamstudio/godot | Carl Olsson | 2015-02-02 | 4 | -28/+72 |
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| * | | | | Working TileMap tile transpose transform. | Carl Olsson | 2015-02-02 | 2 | -4/+7 |
* | | | | | support for light and normal mapping in 2D | Juan Linietsky | 2015-02-18 | 4 | -200/+412 |
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