Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge pull request #96643 from bruvzg/fs_links | Rémi Verschelde | 2024-09-12 | 1 | -0/+9 |
|\ | | | | | | | [FileSystem Dock] Add symlink indicator and tooltip. | ||||
| * | [FileSystem Dock] Add symlink indicator and tooltip. | bruvzg | 2024-09-06 | 1 | -0/+15 |
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* | | Merge pull request #96863 from BlueCube3310/gles-align-fix | Rémi Verschelde | 2024-09-12 | 1 | -2/+2 |
|\ \ | | | | | | | | | | Compatibility: Fix alignment of compressed textures when retrieving | ||||
| * | | Compatibility: Fix alignment of compressed textures when retrieving | BlueCube3310 | 2024-09-11 | 1 | -2/+2 |
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* | | | Merge pull request #96822 from stuartcarnie/sgc/metal_out_of_bounds | Rémi Verschelde | 2024-09-11 | 1 | -3/+3 |
|\ \ \ | | | | | | | | | | | | | Metal: Fix out of bounds crash when using debug draw modes | ||||
| * | | | Metal: fix out of bounds crash when using debug draw modes | Stuart Carnie | 2024-09-11 | 1 | -3/+3 |
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* | | | | Merge pull request #96840 from bruvzg/open_wstat | Rémi Verschelde | 2024-09-11 | 1 | -5/+6 |
|\ \ \ \ | | | | | | | | | | | | | | | | [Windows] Remove `_wstat` use in `FileAccessWindows::open_internal` | ||||
| * | | | | [Windows] Remove _wstat use in FileAccessWindows::open_internal | bruvzg | 2024-09-11 | 1 | -5/+6 |
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* | | | | Merge pull request #74830 from AThousandShips/win_time_fix | Rémi Verschelde | 2024-09-11 | 1 | -7/+32 |
|\ \ \ \ | |/ / / |/| | | | | | | | [Windows] Use `GetFileTime` for `FileAccess` | ||||
| * | | | [Windows] Use `GetFileTime` for `FileAccess` | A Thousand Ships | 2024-09-06 | 1 | -7/+32 |
| | |/ | |/| | | | | | | | Prevents DST from rearranging file times. | ||||
* | | | Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage | Rémi Verschelde | 2024-09-10 | 2 | -3/+3 |
|\ \ \ | | | | | | | | | | | | | Avoid `const_cast` in `mesh_storage.h` | ||||
| * | | | Avoid const_cast in mesh_storage.h | rune-scape | 2024-08-28 | 2 | -3/+3 |
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* | | | | Add basic support to evaluate operator value in shader language | Yuri Rubinsky | 2024-09-09 | 1 | -2/+2 |
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* | | | Merge pull request #96509 from Rudolph-B/Issue-92091 | Rémi Verschelde | 2024-09-08 | 1 | -0/+5 |
|\ \ \ | | | | | | | | | | | | | Fix OpenGL shadow textures not honoring texture type when reusing textures | ||||
| * | | | Fixed OpenGL shadow textures not honoring texture type when reusing textures | Rudolph Bester | 2024-09-03 | 1 | -0/+5 |
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* | | | | Merge pull request #96639 from bruvzg/symlink_ren | Rémi Verschelde | 2024-09-06 | 1 | -0/+6 |
|\ \ \ \ | | | | | | | | | | | | | | | | Fix renaming directory symlinks on Linux. | ||||
| * | | | | Fix renaming directory symlinks on Linux. | bruvzg | 2024-09-06 | 1 | -0/+6 |
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* | | | | Merge pull request #96114 from BlueCube3310/sh-lightmap-packing | Rémi Verschelde | 2024-09-06 | 1 | -9/+9 |
|\ \ \ \ | | | | | | | | | | | | | | | | LightmapGI: Pack L1 SH coefficients for directional lightmaps | ||||
| * | | | | LightmapGI: Pack L1 SH coefficients for directional lightmaps | BlueCube3310 | 2024-09-05 | 1 | -9/+9 |
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* | | | | | Add support for non-blocking IO mode to `OS.execute_with_pipe`. | bruvzg | 2024-09-06 | 6 | -13/+27 |
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* | | | | Fixed compiler error | Miley Hollenberg | 2024-09-05 | 1 | -1/+1 |
| | | | | | | | | | | | | Would cause a compiler error when compiled with `scons p=ios target=template_debug ios_simulator=yes arch=arm64` | ||||
* | | | | Merge pull request #96502 from clayjohn/GLES3-screen-texture-angle | Rémi Verschelde | 2024-09-04 | 2 | -9/+10 |
|\ \ \ \ | | | | | | | | | | | | | | | | Only use backbuffer mipmaps in `SCREEN_TEXTURE` when generated. | ||||
| * | | | | Only use backbuffer mipmaps in SCREEN_TEXTURE when generated. | clayjohn | 2024-09-02 | 2 | -9/+10 |
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* | | | | | Merge pull request #95990 from Breush/76166-sky-auto-radiance | Rémi Verschelde | 2024-09-04 | 1 | -1/+1 |
|\ \ \ \ \ | |_|/ / / |/| | | | | | | | | | Sky: Adapt radiance size if `AUTOMATIC_MODE` resolves to `REALTIME` | ||||
| * | | | | Sky: No more auto-selecting REALTIME mode if radiance is not 256 | Alexis Breust | 2024-09-04 | 1 | -1/+1 |
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* | | | | | Store GLES over GL status in the OS to avoid direct renderer includes in the ↵ | bruvzg | 2024-09-03 | 1 | -0/+1 |
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* | | | | | Merge pull request #96455 from Praytic/msaa-support-macos | Rémi Verschelde | 2024-09-03 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Enable MSAA support for all non-web platforms | ||||
| * | | | | | Enable MSAA support for all non-web platforms | Praytic | 2024-09-01 | 1 | -1/+1 |
| | |_|/ / | |/| | | | | | | | | | | | | | MSAA support is built into GLES3 core, eliminating the need to check for GL_EXT_framebuffer_multisample, which was necessary only in GLES2 due to the lack of inherent multisample framebuffer support. This commit corrects an oversight from GLES2-based code, ensuring compatibility with GLES3 where multisampling is natively supported without extensions. | ||||
* | | | | | Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy | Rémi Verschelde | 2024-09-03 | 2 | -103/+141 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Metal: Enable for betsy and lightmapper modules in compatibility mode | ||||
| * | | | | | Metal: enable for betsy and lightmapper modules | Stuart Carnie | 2024-08-31 | 2 | -103/+141 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To support this, the rendering_context_driver_metal.h header was updated to recognise when it is included in non-Objective-C source files. | ||||
* | | | | | | Merge pull request #95961 from RadiantUwU/fix-mesh-recursion | Rémi Verschelde | 2024-09-03 | 1 | -0/+1 |
|\ \ \ \ \ \ | |_|_|_|/ / |/| | | | | | | | | | | | Fix shadow mesh recursion. | ||||
| * | | | | | Fix shadow mesh recursion. | Radiant | 2024-08-31 | 1 | -0/+1 |
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* | | | | | | Merge pull request #96413 from Maran23/gpuparticles-amd-fix | Rémi Verschelde | 2024-09-02 | 1 | -10/+8 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle | ||||
| * | | | | | | Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle | Marius Hanl | 2024-09-01 | 1 | -10/+8 |
| | |_|/ / / | |/| | | | | | | | | | | | | | | | | Using a better and faster algorithm for the float conversions | ||||
* | | | | | | Merge pull request #96128 from BlueCube3310/vram-profiler-texture-mem | Rémi Verschelde | 2024-09-02 | 1 | -2/+20 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Fix incorrect parameters for layered textures in VRAM texture memory profiler | ||||
| * | | | | | | Fix incorrect parameters for layered textures in Video RAM texture memory ↵ | BlueCube3310 | 2024-09-01 | 1 | -2/+20 |
| | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | profiler | ||||
* | | | | | | Merge pull request #96045 from darksylinc/matias-TheForge-pr02 | Rémi Verschelde | 2024-09-02 | 1 | -0/+11 |
|\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | Add `VK_EXT_astc_decode_mode` support | ||||
| * | | | | | | Add VK_EXT_astc_decode_mode support | Matias N. Goldberg | 2024-08-24 | 1 | -0/+11 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The work was performed by collaboration of TheForge and Google. I am merely splitting it up into smaller PRs and cleaning it up. | ||||
* | | | | | | | Merge pull request #92167 from ↵ | Rémi Verschelde | 2024-09-02 | 8 | -313/+9 |
|\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | BlueCube3310/file-access-the-final-season-part3-ep2 Reduce code duplication in FileAccess | ||||
| * | | | | | | | Reduce code duplication in FileAccess | BlueCube3310 | 2024-09-01 | 8 | -313/+9 |
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* / | | | | | | Fix Windows importer issue with new file detection | Yahkub-R | 2024-09-01 | 1 | -3/+2 |
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* | | | / / | Metal: bind index buffer with offset | Patrick Dawson | 2024-08-30 | 2 | -2/+7 |
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* | | | | | [Windows] Fix handling X: paths. | bruvzg | 2024-08-29 | 1 | -1/+3 |
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* | | | | | Merge pull request #96258 from SaracenOne/win32_rename_fix | Rémi Verschelde | 2024-08-29 | 1 | -1/+1 |
|\ \ \ \ \ | | | | | | | | | | | | | | | | | | | Fix Win32 rename function. | ||||
| * | | | | | Fix Win32 rename function. | Saracen | 2024-08-29 | 1 | -1/+1 |
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* / | | | | Add support for compiling with VS clang-cl toolset | Alula | 2024-08-28 | 1 | -1/+1 |
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* | | | | Merge pull request #96209 from stuartcarnie/sgc/96077/fix_sdfgi | Rémi Verschelde | 2024-08-28 | 1 | -1/+1 |
|\ \ \ \ | | | | | | | | | | | | | | | | Metal: Use correct operator to ensure specialisation constants are sorted | ||||
| * | | | | Metal: Use correct operator to ensure all specialisation constants are applied | Stuart Carnie | 2024-08-28 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | Fixes #96077 | ||||
* | | | | | [Windows] Always use absolute UNC paths and long path aware APIs, add "long ↵ | bruvzg | 2024-08-28 | 2 | -132/+130 |
|/ / / / | | | | | | | | | | | | | path aware" flag to the application manifest. | ||||
* | | | | Add `CLIP_SPACE_FAR` built-in to spatial shader | Chaosus | 2024-08-27 | 2 | -0/+3 |
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