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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #76240 from clayjohn/Light2D-artifacts
Rémi Verschelde
2023-04-19
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Clamp normal when calculating 2D lighting to avoid artifacts
clayjohn
2023-04-18
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Merge pull request #75881 from bruvzg/win_coinit
Rémi Verschelde
2023-04-18
1
-4
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+3
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[Windows] Cleanup COM library initialization/uninitialization.
bruvzg
2023-04-10
1
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+3
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Merge pull request #74978 from bruvzg/linux_version_check
Rémi Verschelde
2023-04-18
2
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[Linux/BSD] Add dynamically loaded library version checks.
bruvzg
2023-03-20
2
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Merge pull request #75162 from ecmjohnson/gpuparticles_inf_translate
Rémi Verschelde
2023-04-13
1
-3
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+6
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Translate inactive particles to -INF
Erik Johnson
2023-04-12
1
-3
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+6
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Add EXPOSURE built in to spatial shaders
clayjohn
2023-04-12
1
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Merge pull request #73313 from clayjohn/particles-split
Rémi Verschelde
2023-04-12
1
-5
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+4
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Properly calculate lifetime_split for particles
clayjohn
2023-02-14
1
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Merge pull request #75968 from clayjohn/GL-depth-write
Rémi Verschelde
2023-04-12
1
-7
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+5
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Ensure that depth write state is updated before transparent pass in OpenGL3 r...
clayjohn
2023-04-11
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Merge pull request #75954 from clayjohn/GL-multimesh-one
Rémi Verschelde
2023-04-12
1
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Check for instancing without relying on instance_count when drawing 2D meshes
clayjohn
2023-04-11
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Merge pull request #75795 from cody82/fix-html-particle-shader
Rémi Verschelde
2023-04-12
1
-83
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+70
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Fix "error X3708: continue cannot be used in a switch" in HTML export
cody
2023-04-07
1
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Merge pull request #69324 from RedMser/advanced-settings-errors
Rémi Verschelde
2023-04-11
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Make solving project setting errors easier
RedMser
2023-03-27
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Merge pull request #74808 from bradc6/feature/AllowCustomOutputShaderGenFilep...
Rémi Verschelde
2023-04-03
7
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+13
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Allow for external python scripts to call the build python headers via extern...
Bradley Clemetson
2023-03-19
7
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Merge pull request #72859 from clayjohn/VK-suboptimal
Rémi Verschelde
2023-04-03
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Recreate swap chain when suboptimal to avoid error spam
clayjohn
2023-02-07
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Merge pull request #72361 from the-brickster/master
Yuri Sizov
2023-03-27
3
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+86
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Incorporating the availability of screen and depth textures for the GLES3 bac...
LandoUWB
2023-02-16
3
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Remove (or make verbose only) various debug prints.
bruvzg
2023-03-20
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Fix Unix temp file creations when using is_backup_save_enabled.
bruvzg
2023-03-18
1
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Merge pull request #73839 from clayjohn/OUTPUT_IS_SRGB
Yuri Sizov
2023-03-16
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Clean up OUTPUT_IS_SRGB redefinitions
clayjohn
2023-02-23
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Merge pull request #73156 from gw2cc/safe_save
Yuri Sizov
2023-03-16
2
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Create a safe temporary file with is_backup_save_enabled
ACB
2023-03-15
2
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Merge duplicate rd_texture functions
Bastiaan Olij
2023-03-10
2
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Merge pull request #74566 from clayjohn/GL-canvas-texture
Rémi Verschelde
2023-03-08
1
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Avoid copying CanvasTexture when updating proxy
clayjohn
2023-03-07
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Merge pull request #74533 from SlugFiller/fix-clip-no-children
Rémi Verschelde
2023-03-08
1
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Fixes a canvas item set to clip children being drawn as black if no children ...
SlugFiller
2023-03-07
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Merge pull request #74416 from SlugFiller/fix-skeleton2d-aabb
Rémi Verschelde
2023-03-08
1
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Fix AABB calculation for meshes using Skeleton2D
SlugFiller
2023-03-05
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Avoid overflow when calculating ptr address for 3D textures in RenderingDevic...
clayjohn
2023-03-06
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Add proper default texture filter and repeat modes for Canvas shaders in the ...
clayjohn
2023-03-03
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Merge pull request #73966 from the-brickster/GLES3_GL_POINT_FIX
Rémi Verschelde
2023-03-02
2
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Commit Fix for GLES3 point size not working
LandoUWB
2023-02-25
2
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Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
1
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Merge pull request #73622 from ChibiDenDen/patch-2
Rémi Verschelde
2023-02-21
1
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Fix use-after-free for VkAttachmentReference
ChibiDenDen
2023-02-20
1
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Merge pull request #73478 from NewDefectus/master
Rémi Verschelde
2023-02-21
1
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Use the original canvas to calculate light positioning
Alon Ran
2023-02-21
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Forbid passing multiview sampler to the custom function in shaders
Yuri Rubinsky
2023-02-21
3
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+8
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Merge pull request #73662 from BastiaanOlij/fix_opengl_wobbly_sky
Rémi Verschelde
2023-02-21
1
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Fix wobbly sky in stereoscopic OpenGL
Bastiaan Olij
2023-02-21
1
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