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* Merge pull request #54890 from briansemrau/threadsafe-drawpute-listsRémi Verschelde2022-01-221-0/+12
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| * Make draw/compute lists threadsafeBrian Semrau2021-11-111-0/+12
* | Revert "Add new scaling modes for splash screen"Rémi Verschelde2022-01-192-62/+27
* | Merge pull request #54489 from briansemrau/texture-delete-updateRémi Verschelde2022-01-191-3/+3
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| * | Fix materials not updating when texture replaced/deletedBrian Semrau2021-11-011-3/+3
* | | Add new scaling modes for splash screenSamuel Pedrajas2022-01-182-27/+62
* | | Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascadesRémi Verschelde2022-01-182-2/+2
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| * | | Allow using between 1 and 8 cascades for SDFGIHugo Locurcio2022-01-172-2/+2
* | | | Merge pull request #55020 from bruvzg/vlk_device_surface_checkRémi Verschelde2022-01-172-113/+193
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| * | | | [Vulkan] Check each device capabilities before selecting it.bruvzg2021-11-222-113/+193
* | | | | Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde2022-01-172-4/+4
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| * | | | | [Windows] Improve console handling and execute/create_process.bruvzg2021-12-182-4/+4
* | | | | | Remove property hints referencing unsupported svgz extensionRémi Verschelde2022-01-171-2/+0
* | | | | | Remove support for PVRTC texture encoding and decodingHugo Locurcio2022-01-143-128/+6
* | | | | | Fix various typosluz paz2022-01-132-2/+2
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* | | | | Remove mistakenly added author infoclayjohn2022-01-121-3/+0
* | | | | Merge pull request #56492 from akien-mga/remove-author-docstringsRémi Verschelde2022-01-121-6/+2
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| * | | | | Style: Remove inconsistently used `@author` docstringsRémi Verschelde2022-01-041-6/+2
* | | | | | New OpenGL batching canvas rendererclayjohn2022-01-1136-9222/+1960
* | | | | | WIP New GLES3 Shader Compilerreduz2022-01-1116-1665/+3463
* | | | | | Fix typos with codespellRémi Verschelde2022-01-071-1/+1
* | | | | | Merge pull request #50493 from timothyqiu/local-vector-list-initRémi Verschelde2022-01-061-4/+4
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| * | | | | | Add list initialization support for Vector & LocalVectorHaoyu Qiu2022-01-051-4/+4
* | | | | | | Fix multiple missing UTF-8 decoding.bruvzg2022-01-062-4/+4
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* | | | | | Added material_overlay property to MeshInstance3DFernando Cosentino2022-01-052-0/+4
* | | | | | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getterRémi Verschelde2022-01-046-0/+20
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| * | | | | | Add `RenderingServer.get_video_adapter_type()` methodHugo Locurcio2021-12-106-0/+20
* | | | | | | Merge pull request #56305 from Calinou/rename-lod-thresholdRémi Verschelde2022-01-044-6/+6
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| * | | | | | Rename Lod Threshold to Mesh Lod ThresholdHugo Locurcio2021-12-294-6/+6
* | | | | | | Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde2022-01-044-4/+12
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| * | | | | | | Added SSIL post processing effectclayjohn2021-11-064-4/+12
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* | | | | | | Update copyright statements to 2022Rémi Verschelde2022-01-0367-134/+134
* | | | | | | Fix various typosluz paz2022-01-022-2/+2
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* | | | | | drivers/vulkan: limit pEngineName to only the engine name, without its versionEric Engestrom2021-12-241-3/+1
* | | | | | drivers/vulkan: set the engineVersion to Godot's versionEric Engestrom2021-12-231-1/+1
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* | | | | Add / to the unix shortcut drive listHaoyu Qiu2021-12-152-0/+17
* | | | | Rename `hint_aniso` to `hint_anisotropy` in the shader languageHugo Locurcio2021-12-101-1/+1
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* | | | Merge pull request #55704 from RandomShaper/fix_little_vk_mistakeRémi Verschelde2021-12-101-1/+1
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| * | | | Fix misuse of Vulkan enum valuePedro J. Estébanez2021-12-071-1/+1
* | | | | Merge pull request #55572 from aaronfranke/ci-doubleRémi Verschelde2021-12-101-29/+29
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| * | | | | Add a double-precision editor build to CIAaron Franke2021-12-091-29/+29
* | | | | | Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-097-13/+13
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* / / / / Make `compile` shader function to use struct instead long parameter listYuri Roubinsky2021-12-081-1/+7
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* | | | Only print message for `get_modified_time()` failure when in verbose modeHugo Locurcio2021-12-012-2/+4
* | | | Allow using empty statements in the shader, added formatting warningYuri Roubinsky2021-12-011-0/+4
* | | | Fix console colors on WindowsYuri Roubinsky2021-11-261-1/+1
* | | | Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm2021-11-235-2/+33
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* | | [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.Fabio Alessandrelli2021-11-192-4/+3
* | | Allow passing non-variable constant to const function param in shadersYuri Roubinsky2021-11-191-6/+12
* | | Fix data directory of unnamed projectskobewi2021-11-181-1/+1