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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
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Fixes built-In "LIGHT" causing fragment compilation error
Arnaud PEZEL
2017-12-14
1
-0
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+1
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-Add lightmapper
Juan Linietsky
2017-12-14
5
-25
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+256
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Merge pull request #14499 from akien-mga/glsl-bone-type
Rémi Verschelde
2017-12-13
1
-5
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+7
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Fix usage of signed type in skeleton shader
Rémi Verschelde
2017-12-10
1
-5
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+7
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Drop unused OS_Unix::has_data and related logic
Rémi Verschelde
2017-12-10
1
-32
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+2
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PropertyEditor: Filter out resource_local_to_scene
Rémi Verschelde
2017-12-10
1
-1
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+0
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-Ability to and unwrap lightmap coordinates on import
Juan Linietsky
2017-12-09
1
-2
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+21
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Merge pull request #13341 from scayze/interp_v2
Rémi Verschelde
2017-12-09
1
-2
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+13
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Added interpolation modifiers to shaderlang
Scayze
2017-11-27
1
-2
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+13
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Merge pull request #13424 from MillionOstrich/particles-pause-fix
Rémi Verschelde
2017-12-09
1
-1
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+1
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Stop particles resetting on pause.
MillionOstrich
2017-11-30
1
-1
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+1
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After a lot of trial and error, i think rim lighting implementation is now pe...
Juan Linietsky
2017-12-08
1
-6
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+8
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Added small bit of bias depending on lenght for contact shadows, fixes #12726
Juan Linietsky
2017-12-07
1
-1
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+1
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Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
5
-29
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+16
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Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-07
3
-3
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+3
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Fixed rim lighting glitch, closes #13340, closes #13986
Juan Linietsky
2017-12-06
1
-1
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+1
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Improve slang, especially in user-visible parts
Unknown
2017-12-05
3
-6
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+6
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-Implemented Proxy Textures (needed to solve the problem with ViewportTexture)
Juan Linietsky
2017-12-04
4
-8
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+50
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Disable invariant gl_Position to workaround Mesa bug 100316
Rémi Verschelde
2017-12-03
1
-1
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+3
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small fix so shadows dont need to use a separate material for world vertex co...
Juan Linietsky
2017-12-01
2
-19
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+17
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Properly take into consideration that VERTEX must be written to in opaque pre...
Juan Linietsky
2017-12-01
5
-6
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+35
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Fix wasapi going silent when number of channels are not supported
Marcelo Fernandez
2017-11-30
2
-37
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+49
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Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-30
2
-2
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+2
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disable caching for targets using helper functions
Rhody Lugo
2017-11-28
1
-2
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+1
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use the same cache for all branches for appveyor
Rhody Lugo
2017-11-28
1
-0
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+1
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Merge pull request #13317 from akien-mga/custom_user_dir
Rémi Verschelde
2017-11-26
1
-5
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+9
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Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-26
1
-5
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+9
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Merge pull request #13290 from Chaosus/projectionfix
Rémi Verschelde
2017-11-26
1
-5
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+0
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Fixed invalid transform when skip_vertex_transform used
Chaosus
2017-11-26
1
-5
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+0
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Merge pull request #13264 from zatherz/feature/projectsettings_limits
Juan Linietsky
2017-11-26
1
-1
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+2
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Add range to anisotropic filter level (1 to 16 with integer steps)
Zatherz
2017-11-25
1
-1
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+2
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Merge pull request #13277 from DoctorAlpaca/master
Juan Linietsky
2017-11-26
1
-6
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+2
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Fix particle preprocessing. Fixes #12460.
Eric Wiltfang
2017-11-25
1
-6
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+2
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Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-26
2
-3
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+6
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Add ability to opt-out buffer swapping in `VS::draw()`
Pedro J. Estébanez
2017-11-25
2
-3
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+6
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Fix shader compilation fail on Android
volzhs
2017-11-27
1
-2
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+2
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-Fixed height fog (was broken)
Juan Linietsky
2017-11-25
1
-1
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+1
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Fix build on macOS and Android after bc2e8d99
Rémi Verschelde
2017-11-25
1
-1
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+1
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Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built
Indah Sylvia
2017-11-25
1
-1
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+1
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-25
5
-14
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+14
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Return and repair file logging
Ruslan Mustakov
2017-11-21
2
-10
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+8
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Ability to change indirect light energy.
Juan Linietsky
2017-11-19
1
-0
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+1
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Merge pull request #12988 from akien-mga/xdg-home-paths
Rémi Verschelde
2017-11-20
3
-35
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+9
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Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-19
3
-33
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+7
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Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-17
2
-2
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+2
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Merge pull request #13051 from akien-mga/check-gles3-support
Rémi Verschelde
2017-11-20
1
-23
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+16
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Check whether GL context supports the expected API
Rémi Verschelde
2017-11-19
1
-23
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+16
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Visual Studio project creation bug fix
RoyBerube
2017-11-19
1
-0
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+5
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Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-19
3
-64
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+2
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Merge pull request #12982 from tagcup/aabb_rename
Rémi Verschelde
2017-11-17
2
-78
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+86
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