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Redot Engine – Multi-platform 2D and 3D game engine
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Merge pull request #85837 from akien-mga/clang-format-16
Rémi Verschelde
2024-01-05
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Style: Mark clang-format 16 as supported for pre-commit hook
Rémi Verschelde
2023-12-06
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Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompre...
Rémi Verschelde
2024-01-05
2
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+9
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Fix lossless formats in PortableCompressedTexture2D
nklbdev
2024-01-05
2
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+9
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Merge pull request #84107 from BlueCube3310/file-access-optimization
Rémi Verschelde
2024-01-04
4
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+210
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Use platform-specific methods for FileAccess reading and writing
BlueCube3310
2023-10-29
4
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+210
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Merge pull request #84469 from time-killer-games/patch-1
Rémi Verschelde
2024-01-04
1
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+16
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Fix NetBSD Executable Path
Samuel Venable
2023-11-06
1
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+16
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Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
Rémi Verschelde
2024-01-04
2
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Add const references detected by clang-tidy
Wilson E. Alvarez
2023-12-16
2
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Merge pull request #86682 from Daylily-Zeleen/daylily-zeleen/distinguish_betw...
Rémi Verschelde
2024-01-02
1
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Distinguishs between dynamic library not found and can't be opened.
Daylily-Zeleen
2024-01-01
1
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[D3D12] Dynamically load Agility SDK.
bruvzg
2024-01-02
2
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Merge pull request #86435 from jsjtxietian/fix-fp-unsupport
Rémi Verschelde
2024-01-02
2
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Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added
jsjtxietian
2023-12-25
2
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Fix potential integer underflow in rounded up divisions
EddieBreeg
2024-01-02
1
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Merge pull request #86405 from warriormaster12/pipeline-message-fix
Yuri Sizov
2023-12-22
1
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Fix wrong error message when graphics pipeline creation fails
warriormaster12
2023-12-21
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Merge pull request #86316 from clayjohn/RD-BFN-normals
Yuri Sizov
2023-12-22
1
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Use best fit normals for storing screen space normals
clayjohn
2023-12-21
1
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Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Pedro J. Estébanez
2023-12-20
15
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Merge pull request #86018 from BastiaanOlij/fix_gles_stereo_sky
Rémi Verschelde
2023-12-13
2
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Fix radiance for sky in GLES stereo rendering
Bastiaan Olij
2023-12-12
2
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Merge pull request #70315 from RandomShaper/d3d12_mesa
Rémi Verschelde
2023-12-12
8
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Add Direct3D 12 RenderingDevice implementation
Pedro J. Estébanez
2023-12-12
8
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Merge pull request #85811 from clayjohn/2D-render-info
Rémi Verschelde
2023-12-12
2
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Implement render info counters for the 2D renderer
clayjohn
2023-12-06
2
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Merge pull request #84686 from dsnopek/webxr-msaa
Rémi Verschelde
2023-12-12
5
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Add MSAA support for WebXR
David Snopek
2023-12-11
5
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+75
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Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
Rémi Verschelde
2023-12-12
2
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+29
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Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
ShirenY
2023-12-09
2
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Ensure that 2D meshes use a proper input mask
clayjohn
2023-12-09
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Merge pull request #85778 from HolySkyMin/weird_box_killer_try2
Yuri Sizov
2023-12-08
1
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GLES3: Skip batches with zero instance count while rendering
HolySkyMin
2023-12-05
1
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Merge pull request #85621 from daustria/opengl-compatibility-wireframe
Yuri Sizov
2023-12-08
5
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+118
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Add wireframe for compatibility mode
Dominic
2023-12-02
5
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Merge pull request #85532 from RandomShaper/kill_redund_clear
Yuri Sizov
2023-12-08
2
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+80
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Remove superfluous locking in RID owners in Vulkan RD
Pedro J. Estébanez
2023-12-01
1
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Remove redundant explicit clears in the Vulkan RD
Pedro J. Estébanez
2023-12-01
2
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Merge pull request #85120 from dsnopek/gl-lightmap
Yuri Sizov
2023-12-08
5
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+349
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OpenGL: Implement rendering of lightmaps
David Snopek
2023-12-04
5
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+349
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Merge pull request #83976 from BastiaanOlij/gles3_msaa_scaler
Rémi Verschelde
2023-12-07
11
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+830
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Add 3D MSAA and scaling support to GLES3
Bastiaan Olij
2023-12-05
11
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+830
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Merge pull request #85092 from clayjohn/GL-vertex-input-mask
Rémi Verschelde
2023-12-04
2
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+22
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Use vertex input mask for creating vertex arrays
clayjohn
2023-11-19
2
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Merge pull request #84852 from Alex2782/fix_vulkan_buffer_android
Rémi Verschelde
2023-12-04
2
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Vulkan: Fix incorrect access to the buffers on Android
Alexander Hartmann
2023-11-15
2
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+5
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Merge pull request #84416 from jsjtxietian/shadow_disabled
Rémi Verschelde
2023-12-04
1
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Add shadows_disabled macro in Compatibility renderer
jsjtxietian
2023-11-07
1
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+13
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Merge pull request #83736 from darksylinc/matias-broken_buffer_update
Rémi Verschelde
2023-12-04
2
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+8
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