index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
drivers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #77496 from clayjohn/GLES3-shadows
Yuri Sizov
2023-09-28
8
-360
/
+2354
|
\
|
*
Implement 3D shadows in the GL Compatibility renderer
clayjohn
2023-09-28
8
-360
/
+2354
*
|
Fix build on MSVC 2017
SlugFiller
2023-09-27
1
-1
/
+1
|
/
*
[Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-26
1
-2
/
+2
*
Merge pull request #82359 from bitsawer/add_gles3_device_cache_key
Rémi Verschelde
2023-09-26
1
-0
/
+8
|
\
|
*
Add device info to GLES3 shader cache key hash
bitsawer
2023-09-26
1
-0
/
+8
*
|
Merge pull request #82304 from akien-mga/windows-remove-redundant-MSVC-define
Rémi Verschelde
2023-09-26
2
-17
/
+1
|
\
\
|
*
|
Windows: Remove `MSVC` define redundant with `_MSC_VER`
Rémi Verschelde
2023-09-26
2
-17
/
+1
|
|
/
*
|
Merge pull request #82221 from Riteo/linux-ogl-no-vsync-override
Rémi Verschelde
2023-09-26
1
-6
/
+0
|
\
\
|
|
/
|
/
|
|
*
Linux/OpenGL: don't force vsync in the editor
Riteo
2023-09-24
1
-6
/
+0
*
|
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
3
-2
/
+36
*
|
Expose texture_create_from_extension to GDExtension
Shawn Wallace
2023-09-23
2
-2
/
+2
|
/
*
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_AN...
bruvzg
2023-09-21
22
-304
/
+883
*
Polish a few things in Vulkan RD
Pedro J. Estébanez
2023-09-19
1
-7
/
+4
*
Merge pull request #81160 from paddy-exe/canvas-uv-world-space
Rémi Verschelde
2023-09-19
2
-1
/
+6
|
\
|
*
Add option to use world coordinates in canvas item shader
Patrick
2023-08-30
2
-1
/
+6
*
|
Fix validation error when using pipeline cache control
Matias N. Goldberg
2023-09-16
3
-1
/
+27
*
|
Merge pull request #81583 from AThousandShips/null_check_drivers_platform
Yuri Sizov
2023-09-15
19
-342
/
+342
|
\
\
|
*
|
[Drivers,Platform] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-12
19
-342
/
+342
*
|
|
Improve GLES3 scene renderer compatibility with older devices
bitsawer
2023-09-14
1
-1
/
+1
|
/
/
*
|
Merge pull request #81315 from conorlawton/z-billboard-y-velocity-no-scale
Rémi Verschelde
2023-09-08
1
-4
/
+3
|
\
\
|
*
|
Fixed z-billboard-y-velocity to correctly respect non-uniform scale instead o...
Conor Lawton
2023-09-08
1
-4
/
+3
*
|
|
Haiku: Remove remnants of past WIP platform port
Rémi Verschelde
2023-09-07
1
-1
/
+1
*
|
|
UWP: Remove platform port, needs to be redone from scratch for 4.x
Rémi Verschelde
2023-09-07
3
-71
/
+22
*
|
|
Merge pull request #81395 from jsjtxietian/fix-clear-color-alpha-value-affect...
Rémi Verschelde
2023-09-07
1
-1
/
+1
|
\
\
\
|
*
|
|
Fix clear color's alpha value will affects 2D editor in Compatibility mode
jsjtxietian
2023-09-07
1
-1
/
+1
|
|
|
/
|
|
/
|
*
|
|
Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog
Milan Gruner
2023-09-05
2
-1
/
+9
|
|
/
|
/
|
*
|
Merge pull request #80296 from RandomShaper/overhaul_vk_pso_cache
Rémi Verschelde
2023-09-03
3
-77
/
+95
|
\
\
|
*
|
Enhance Vulkan PSO caching
Pedro J. Estébanez
2023-08-30
3
-77
/
+95
|
|
/
*
|
Merge pull request #81001 from RandomShaper/win_safe_save
Rémi Verschelde
2023-08-30
1
-22
/
+17
|
\
\
|
|
/
|
/
|
|
*
Make Windows' safe save more resilient
Pedro J. Estébanez
2023-08-25
1
-22
/
+17
*
|
Merge pull request #81059 from darksylinc/matias-vk-barrier-early_fragment_depth
Rémi Verschelde
2023-08-29
1
-4
/
+9
|
\
\
|
*
|
Fix missing EARLY_FRAGMENT_TESTS_BIT barrier flags
Matias N. Goldberg
2023-08-27
1
-4
/
+9
|
|
/
*
|
Merge pull request #80909 from adamscott/web-fix-max-uniform-buffer-size-over...
Rémi Verschelde
2023-08-28
4
-18
/
+18
|
\
\
|
*
|
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
Adam Scott
2023-08-25
4
-18
/
+18
|
|
/
*
/
fix glMapBufferRange return null when r_index + last_item_index > max_instances
jsjtxietian
2023-08-27
1
-1
/
+1
|
/
*
Merge pull request #80781 from bitsawer/fix_vulkan_texture_upload
Rémi Verschelde
2023-08-21
1
-1
/
+1
|
\
|
*
Fix Vulkan texture update
bitsawer
2023-08-19
1
-1
/
+1
*
|
Fix memory access error for `MultiMesh` with GLES3
A Thousand Ships
2023-08-19
1
-2
/
+4
|
/
*
Merge pull request #78013 from Calinou/cli-add-audio-output-latency-argument
Rémi Verschelde
2023-08-17
5
-5
/
+5
|
\
|
*
Add a `--audio-output-latency` command-line argument
Hugo Locurcio
2023-08-17
5
-5
/
+5
*
|
Abort on startup with a visible alert if required Vulkan features are missing
Hugo Locurcio
2023-08-17
1
-3
/
+20
|
/
*
Merge pull request #80288 from pkpro/memcpy_into_nullptr
Rémi Verschelde
2023-08-17
1
-4
/
+7
|
\
|
*
Vulkan: Fix sanitizers error with empty shader name
Pavel Kraynyukhov
2023-08-09
1
-4
/
+7
*
|
Merge pull request #80151 from WhalesState/Dev1
Rémi Verschelde
2023-08-17
2
-4
/
+18
|
\
\
|
*
|
fix GLES3 changing 2d shadow atlas size is broken
Mounir Tohami
2023-08-16
2
-4
/
+18
*
|
|
Merge pull request #80654 from bitsawer/fix_global_uniform_texture_set
Rémi Verschelde
2023-08-16
1
-4
/
+6
|
\
\
\
|
*
|
|
Fix global shader uniform texture loading
bitsawer
2023-08-15
1
-4
/
+6
*
|
|
|
Merge pull request #80571 from darksylinc/matias-resize-window-fix
Rémi Verschelde
2023-08-16
1
-14
/
+22
|
\
\
\
\
|
*
|
|
|
Fix validation error when resizing window
Matias N. Goldberg
2023-08-15
1
-14
/
+22
|
|
/
/
/
[next]