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Redot Engine – Multi-platform 2D and 3D game engine
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Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
4
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+43
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Merge pull request #72168 from RandomShaper/sensible_lock_return
Rémi Verschelde
2023-01-27
1
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Booleanize various sync primitives' wait & locking methods
Pedro J. Estébanez
2023-01-27
1
-1
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+1
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Merge pull request #71581 from clayjohn/dependency-changed
Rémi Verschelde
2023-01-26
1
-0
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+2
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Flag dirty dependencies when GeometryInstance dependencies change in renderer
clayjohn
2023-01-17
1
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+2
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Merge pull request #72138 from clayjohn/GL-globals
Rémi Verschelde
2023-01-26
1
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+7
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Properly append global uniform buffer name in gl_compatibility shaders
clayjohn
2023-01-26
1
-0
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+7
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Fix LCD font AA on OpenGL renderer.
bruvzg
2023-01-26
1
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+5
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Merge pull request #71455 from BastiaanOlij/fix_stereo_screen_depth
Rémi Verschelde
2023-01-26
3
-3
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+15
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Make screen texture and depth texture work in Multiview
Bastiaan Olij
2023-01-25
3
-3
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+15
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Merge pull request #71832 from Geometror/fix-spotlight-artifacts
Rémi Verschelde
2023-01-24
1
-1
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+2
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Fix some SpotLight3D issues (clustering artifacts, light leak)
Hendrik Brucker
2023-01-24
1
-1
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Add a few more checks to ensure that unsupported image formats are not used i...
clayjohn
2023-01-23
1
-1
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+1
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Merge pull request #71910 from jainl28patel/fix_ReflectionProbe_rendering
Rémi Verschelde
2023-01-23
1
-1
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+1
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fix ReflectionProbe rendering extents for (10,10,10)
jainl28patel
2023-01-24
1
-1
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+1
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Merge pull request #70429 from BastiaanOlij/check_more_vulkan_extensions
Rémi Verschelde
2023-01-23
3
-93
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+137
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Enabling additional vulkan extension and adding further checks
Bastiaan Olij
2023-01-15
3
-93
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+137
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[Linux/BSD] Include headers for dynamically loaded libraries to simplify buil...
bruvzg
2023-01-23
4
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+94
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Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-23
3
-4
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+4
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[iOS] Restore OpenGLES3 renderer support.
bruvzg
2023-01-22
1
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Use range iterators in LocalVector loops
kobewi
2023-01-21
1
-4
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+4
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Merge pull request #71220 from reduz/prevent-opening-windows-console-files
Rémi Verschelde
2023-01-21
2
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+50
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Prevent opening Windows console files
Juan Linietsky
2023-01-11
2
-1
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+50
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Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-21
1
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+1
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Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
2023-01-20
1
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Merge pull request #71772 from clayjohn/GLES3-li
Rémi Verschelde
2023-01-21
1
-4
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+2
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Assign light indices after sorting in OpenGL renderer
clayjohn
2023-01-20
1
-4
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+2
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Sort decals and lights based on camera origin
clayjohn
2023-01-20
3
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+5
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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
4
-15
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+13
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Merge pull request #71514 from akien-mga/os-unset_environment
Rémi Verschelde
2023-01-18
2
-7
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+16
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OS: Add `unset_environment`, better validate input
Rémi Verschelde
2023-01-16
2
-7
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+16
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Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable tex...
clayjohn
2023-01-17
1
-3
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+12
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GLES3: Fix canvas shader use of undefined draw_data
Rémi Verschelde
2023-01-17
1
-2
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+2
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Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_map
Rémi Verschelde
2023-01-17
4
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+14
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fix normal map not flipping in sprite2D
jainl28patel
2023-01-14
4
-0
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+14
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Linux/BSD: Add LINUXBSD_ENABLED define for non X11-related checks
Rémi Verschelde
2023-01-16
1
-2
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+2
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Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options
Rémi Verschelde
2023-01-14
2
-2
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+3
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Improving communication of scaling settings to renderer implementation
Bastiaan Olij
2023-01-13
2
-2
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+3
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Clear material arrays to prevent freeing of invalid texture RID
Yuri Rubinsky
2023-01-13
1
-0
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+8
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Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-format
Rémi Verschelde
2023-01-12
1
-6
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+49
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OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
rsjtdrjgfuzkfg
2023-01-11
1
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+49
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Merge pull request #70714 from Calinou/doc-os-stdin
Rémi Verschelde
2023-01-12
2
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+4
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Improve documentation for `OS.read_string_from_stdin()`
Hugo Locurcio
2023-01-11
2
-8
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+4
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Make inclusion of Godot version in shader hash universal
Pedro J. Estébanez
2023-01-09
1
-2
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+1
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Properly map shader language texture hints to sampler hints in GLES3 renderer
clayjohn
2023-01-06
1
-24
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+24
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
77
-2233
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+2233
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Ignore depth draw optimization when using depth draw alpha prepass
clayjohn
2023-01-03
3
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+6
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Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Rémi Verschelde
2022-12-23
2
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+5
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Cleanup and improve sky render
Bastiaan Olij
2022-12-23
2
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+5
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Merge pull request #69998 from BastiaanOlij/sorting-pivot-4
Rémi Verschelde
2022-12-23
1
-4
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+9
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