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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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animation_bezier_editor.h
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Author
Age
Files
Lines
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
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Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-differen...
Rémi Verschelde
2024-07-07
1
-1
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+1
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fix animation bezier editor undo operations applying to wrong animation
emild
2024-07-02
1
-1
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+1
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Clamp bezier handle length to half the length of animation
Kasper Frandsen
2024-07-04
1
-1
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+0
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fix animation bezier keys not showing in inspector after selection
emild
2024-06-21
1
-1
/
+1
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Merge pull request #88498 from CookieBadger/animation-fix-snapping-multiple
Rémi Verschelde
2024-03-24
1
-0
/
+1
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Fix snapping multiple keys in Animation
emild
2024-03-18
1
-0
/
+1
*
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Merge pull request #88445 from CookieBadger/animation-paste-snap-fix
Rémi Verschelde
2024-03-24
1
-2
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+2
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Fix various bugs in Animation key right click actions
emild
2024-02-20
1
-2
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+2
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Add auto focus timeline and bezier scale on animation editor
Hilderin
2024-03-19
1
-0
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+4
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implemented cut selected keys in animation player
emild
2024-02-15
1
-1
/
+2
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implement consistent select, copy, paste, duplicate in animation player
emild
2024-02-06
1
-1
/
+9
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Add vertical scrolling to bézier track editor.
Saracen
2023-10-22
1
-2
/
+5
*
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-23
1
-3
/
+2
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-24
1
-3
/
+0
*
Merge pull request #64647 from TokageItLab/auto-tangent
Rémi Verschelde
2022-08-23
1
-10
/
+28
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Add bezier preset and refactor bezier editor
Silc Renew
2022-08-23
1
-10
/
+28
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Add per-scene UndoRedo
kobewi
2022-08-22
1
-2
/
+3
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Add read-only mode to AnimationEditor for foreign resources.
SaracenOne
2022-07-21
1
-1
/
+2
*
Add a new HashSet template
reduz
2022-05-20
1
-2
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-5
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+5
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-6
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+6
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Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-2
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+2
*
Implement drawing and editing all anim beziers
Francois Belair
2022-02-09
1
-6
/
+38
*
Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-1
/
+1
*
Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-1
/
+1
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Add ViewPanner to more editors
kobewi
2022-01-14
1
-3
/
+6
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Make bezier handle type a property of keyframes, update interface
Nathan Lovato
2021-11-16
1
-12
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+5
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Replace close icon with button in the Bezier editor
Nathan Lovato
2021-08-26
1
-20
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+19
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-3
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+3
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Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
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+2
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-2
/
+0
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+141