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path: root/editor/animation_track_editor.cpp
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* Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde2020-11-281-4/+2
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| * Implement new shortcuts system.Eric M2020-11-231-4/+2
* | [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-261-13/+22
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* Refactored variant constructor logicreduz2020-11-091-5/+6
* Refactored variant setters/gettersreduz2020-11-071-1/+2
* Renamed toplevel to be top_levelDuroxxigar2020-10-011-1/+1
* Don't warp mouse when selecting tracksTomasz Chabora2020-09-281-5/+0
* Small naming and tooltip tweaksMichael Alexsander2020-07-231-2/+2
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-2/+2
* Remove String::find_last (same as rfind)Stijn Hinlopen2020-07-031-2/+2
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-5/+10
* Merge pull request #36409 from fire/skeleton-custom-inspectorRémi Verschelde2020-05-271-1/+1
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| * Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee2020-05-221-1/+1
* | Reverse mouse wheel in animation track editorTomasz Chabora2020-05-251-2/+2
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* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-124/+242
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+11
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-332/+0
* Enforce use of bool literals instead of integersRémi Verschelde2020-05-141-1/+1
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-4/+12
* Rename InputFilter back to InputRémi Verschelde2020-04-281-2/+2
* Fix crash when changing time value of multiple animation keys at once via ins...Michael Alexsander2020-04-231-2/+5
* Merge pull request #37602 from Janglee123/reversed-zoom-scale-animtion-playerRémi Verschelde2020-04-101-1/+1
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| * Reversed timeline zoom sliderjanglee2020-04-071-1/+1
* | Replace NULL with nullptrlupoDharkael2020-04-021-32/+32
* | Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-5/+5
* | Popups have also been converted to windowsJuan Linietsky2020-03-261-8/+10
* | Open sub-windows as embedded if the OS does not support themJuan Linietsky2020-03-261-1/+4
* | Popups are now windows also (broken!)Juan Linietsky2020-03-261-109/+109
* | Working multiple window support, including editorJuan Linietsky2020-03-261-4/+4
* | Refactored input, goes all via windows now.Juan Linietsky2020-03-261-2/+2
* | Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* | Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky2020-03-261-1/+1
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* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-8/+8
* Signals: Manually port most of remaining connect_compat usesRémi Verschelde2020-02-281-1/+4
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-100/+58
* Fixed editor crash when the animation player has no root assigned.Andrea Catania2020-02-261-0/+3
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-25/+25
* Signals: Make callbacks non-const, callable_mp can't handle itRémi Verschelde2020-02-231-1/+1
* Added StringName as a variant type.Juan Linietsky2020-02-211-4/+4
* Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky2020-02-201-62/+62
* Texture refactorJuan Linietsky2020-02-111-28/+28
* Merge pull request #33903 from gururise/anim_length_editRémi Verschelde2020-02-101-2/+2
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| * change step size of animation length EditSpinSlider to match minimum animatio...gururise2019-11-251-2/+2
* | Fixes leak in Animation Track editorHaoyu Qiu2020-01-241-9/+16
* | Remove unused #if 0'ed codeRémi Verschelde2020-01-211-20/+0
* | Fix inserting bezier curve in Animation editorvolzhs2020-01-101-2/+3
* | Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* | Makes more editor strings translatableHaoyu Qiu2019-12-301-1/+1
* | Removed unused variables, add some constants numbersRafał Mikrut2019-12-101-1/+0
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* Fix animation key snapping at high zoomsTomasz Chabora2019-11-171-3/+8