Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973 | Spartan322 | 2024-11-27 | 1 | -5/+23 |
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| * | Merge pull request #98419 from KoBeWi/dialog_scalar | Thaddeus Crews | 2024-11-26 | 1 | -1/+5 |
| |\ | | | | | | | | | | Improve Scale Selection in Animation tab | ||||
| | * | Improve Scale Selection in Animation tab | kobewi | 2024-10-22 | 1 | -1/+5 |
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| * | | Merge pull request #96414 from SaracenOne/improve_animation_warnings | Thaddeus Crews | 2024-11-26 | 1 | -4/+18 |
| |\ \ | | | | | | | | | | | | | Improve behaviour of AnimationPlayer warnings. | ||||
| | * | | Improve behaviour of AnimationPlayer warnings. | Saracen | 2024-09-01 | 1 | -4/+18 |
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* | | | | Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823 | Spartan322 | 2024-11-20 | 1 | -32/+18 |
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| * | | | Merge pull request #99319 from TokageItLab/fix-fps-inspector | Rémi Verschelde | 2024-11-20 | 1 | -1/+0 |
| |\ \ \ | | | | | | | | | | | | | | | | Fix key is deselected by changing key time in KeyEdit in FPS mode | ||||
| | * | | | Fix key is deselected by chaning key time in KeyEdit in FPS mode | Silc Lizard (Tokage) Renew | 2024-11-16 | 1 | -1/+0 |
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| * | | | | Merge pull request #99324 from TokageItLab/fix-fpe-spinner | Thaddeus Crews | 2024-11-19 | 1 | -11/+11 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | Fix spinner in AnimationTrackEdit in FPS mode | ||||
| | * | | | | Fix spinner in AnimationTrackEdit in FPS mode | Silc Lizard (Tokage) Renew | 2024-11-17 | 1 | -11/+11 |
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| * | | | | Merge pull request #99363 from passivestar/fix-marker-drawing | Thaddeus Crews | 2024-11-19 | 1 | -20/+7 |
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | Fix issues with animation markers drawing | ||||
| | * | | | | Fix issues with animation markers drawing | passivestar | 2024-11-19 | 1 | -20/+7 |
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* | | | | | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef | Spartan322 | 2024-11-19 | 1 | -2/+2 |
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| * | | | | Use `(r)find_char` instead of `(r)find` for single characters | A Thousand Ships | 2024-11-17 | 1 | -2/+2 |
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* | | | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -13/+60 |
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| * | | | Merge pull request #98826 from UnfavorableEnhancer/animation-editor-snap-fix | Thaddeus Crews | 2024-11-12 | 1 | -4/+5 |
| |\ \ \ | | | | | | | | | | | | | | | | Fix animation editor snapping value not lowering as intended when holding shift | ||||
| | * | | | fix holding shift not lowering animation snap | UnfavorableEnhancer | 2024-11-11 | 1 | -4/+5 |
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| * | | | | Merge pull request #99013 from TokageItLab/fps-compat-toggle | Thaddeus Crews | 2024-11-11 | 1 | -9/+55 |
| |\ \ \ \ | | |/ / / | |/| | | | | | | | | Add FPS compatible option in second mode of the animation editor snapping | ||||
| | * | | | Add FPS compatible option in second mode of animation editor snapping | Silc Lizard (Tokage) Renew | 2024-11-12 | 1 | -9/+55 |
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* | | | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97 | Spartan322 | 2024-11-11 | 1 | -0/+22 |
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| * | | | | Add type filters to AnimationPlayer's "Add Track" | Jason Morgado | 2024-11-09 | 1 | -0/+22 |
| |/ / / | | | | | | | | | | | | | | | | | Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> Co-Authored-By: Tomek <kobewi4e@gmail.com> | ||||
* | | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -1/+2 |
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| * | | | Style: Apply `clang-tidy` fixes (superficial) | Thaddeus Crews | 2024-11-04 | 1 | -1/+2 |
| | | | | | | | | | | | | | | | | • `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements` | ||||
* | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 1 | -17/+17 |
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| * | | | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 1 | -17/+17 |
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* | | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
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* | | | Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6d | Spartan322 | 2024-10-18 | 1 | -2/+2 |
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| * | | Fix typos in `AnimationMarkerEdit` | Haoyu Qiu | 2024-10-17 | 1 | -2/+2 |
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* | | | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51ed | Spartan322 | 2024-10-15 | 1 | -5/+7 |
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| * | | Merge pull request #97833 from AtlaStar/Fix-issue-97832 | Thaddeus Crews | 2024-10-14 | 1 | -5/+7 |
| |\ \ | | | | | | | | | | | | | Allow seconds snapping to use minimum intervals of 0.0001 once more | ||||
| | * | | Allow seconds snapping to use minimum intervals of 0.0001 once more | Derrick Melton | 2024-10-10 | 1 | -5/+7 |
| | | | | | | | | | | | | | | | | closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16. | ||||
* | | | | Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6 | Spartan322 | 2024-10-14 | 1 | -1/+12 |
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| * | | | Merge pull request #97563 from SaracenOne/key_sub_paths | Thaddeus Crews | 2024-10-10 | 1 | -1/+12 |
| |\ \ \ | | |/ / | |/| | | | | | | Fix keying of property subpaths. | ||||
| | * | | Fix keying of property subpaths. | Saracen | 2024-09-28 | 1 | -1/+12 |
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* | | | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com> | ||||
* | | | Allow fractional FPS values in Animation Editor | Derrick Melton | 2024-10-02 | 1 | -15/+15 |
| | | | | | | | | | | | | | | | | | | Closes #97548. Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that there isn't error accumulation. Further testing to ensure issue #91729 isn't reopened, but initial testing suggests that the issue will not reopen with this PR. | ||||
* | | | Add markers to animation | chocola-mint | 2024-09-29 | 1 | -13/+1385 |
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* | | Set auto translate mode for drag previews | Haoyu Qiu | 2024-09-19 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Controls - `LineEdit`, `TextEdit`: Always disabled since it's dragging user input. - `TabBar`: Use the same auto translate mode as the node. - `RichTextLabel`: Always disable since auto translation is done differently from other controls (selection text you get programmatically is always after auto translation). - Editor - Disable drag preview auto translation if the text is user input, filename, or class name. - Also disabled unexpected auto translation for audio bus effect names. | ||||
* | | Fix animation `bezierEditor` uses only half the view. | Mounir Tohami | 2024-09-17 | 1 | -2/+2 |
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* | | Merge pull request #96902 from SaracenOne/animation_selection_box | Rémi Verschelde | 2024-09-16 | 1 | -12/+53 |
|\ \ | | | | | | | | | | Fix selection box + scrolling in animation editor. | ||||
| * | | Fix selection box + scrolling in animation editor. | Saracen | 2024-09-15 | 1 | -12/+53 |
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* | | | Merge pull request #96400 from ↵ | Rémi Verschelde | 2024-09-16 | 1 | -20/+0 |
|\ \ \ | |/ / |/| | | | | | | | | | | | Maran23/inputmap-usage-for-filter-and-corresponding-refactor Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList. | ||||
| * | | Use InputMap actions consistently across all LineEdit's that filter an ↵ | Marius Hanl | 2024-08-31 | 1 | -20/+0 |
| |/ | | | | | | | | | | | | | | | | | underlying Tree or ItemList. - Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'. - Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree). - Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages - Improve OK Button disablement (something should be selected) | ||||
* | | Update AnimationPlayer in real-time when bezier curve properties or bezier ↵ | Dowsley | 2024-09-12 | 1 | -0/+20 |
| | | | | | | | | editor changes | ||||
* | | Fix errors when creating bezier component tracks. | Saracen | 2024-09-10 | 1 | -1/+24 |
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* | | Add separate timeline snapping control to Animation Editor | Kasper Arnklit Frandsen | 2024-09-02 | 1 | -16/+31 |
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* | | Merge pull request #96428 from SaracenOne/timeline_display_fix | Rémi Verschelde | 2024-09-02 | 1 | -3/+8 |
|\ \ | | | | | | | | | | Fix overlapping in animation timeline display. | ||||
| * | | Fix overlapping in animation timeline display. | Saracen | 2024-09-01 | 1 | -3/+8 |
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* | | Merge pull request #96013 from passivestar/keyframe-navigation | Rémi Verschelde | 2024-09-02 | 1 | -0/+4 |
|\ \ | |/ |/| | | | Allow jumping to previous/next keyframe in animation player | ||||
| * | Allow jumping to previous/next keyframe in animation player | passivestar | 2024-09-01 | 1 | -0/+4 |
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