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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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animation_track_editor.h
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Author
Age
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Port remaining connections to callable_mp
Tomasz Chabora
2022-09-18
1
-5
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+5
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Fixed AnimationTrackEditor redraw/deselect timing and find key compearation
Silc Renew
2022-08-29
1
-2
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+4
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Add optimization for Animation::ValueTrack
Silc Renew
2022-08-27
1
-2
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+2
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Add linear/cubic angle interpolation to Animation interpolation type
Silc Renew
2022-08-27
1
-1
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+3
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Make Cubic to CubicInTime and reduce items in the track intrp type
Silc Renew
2022-08-26
1
-2
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+1
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Merge pull request #64647 from TokageItLab/auto-tangent
Rémi Verschelde
2022-08-23
1
-1
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+3
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Add bezier preset and refactor bezier editor
Silc Renew
2022-08-23
1
-1
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+3
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Merge pull request #64678 from TokageItLab/implement-ease-baker
Rémi Verschelde
2022-08-23
1
-0
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+16
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Fix Quaternion Tween and implement ease baker
Silc Renew
2022-08-22
1
-0
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+16
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Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
Rémi Verschelde
2022-08-22
1
-6
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+6
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Add per-scene UndoRedo
kobewi
2022-08-22
1
-6
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+6
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Merge pull request #64132 from TokageItLab/fix-optimizer
Rémi Verschelde
2022-08-22
1
-2
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+2
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improve animation track optimizer algorithm
Silc Renew
2022-08-09
1
-2
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+2
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Make `cubic_interpolate()` consider key time in animation
Silc Renew
2022-08-19
1
-2
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+3
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Merge pull request #63245 from V-Sekai/animation_editor_read_only
Rémi Verschelde
2022-08-10
1
-3
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+7
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Add read-only mode to AnimationEditor for foreign resources.
SaracenOne
2022-07-21
1
-3
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+7
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Remove excessive `editor/property_editor.h` includes
Yuri Sizov
2022-08-01
1
-0
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+4
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Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-31
1
-1
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+0
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Merge pull request #48995 from KoBeWi/advanced_animation
Rémi Verschelde
2022-07-28
1
-1
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+2
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Advance animation after confirming
kobewi
2022-06-29
1
-1
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+2
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Create reset tracks with the right update mode
Pedro J. Estébanez
2022-07-17
1
-2
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+2
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Merge pull request #60774 from TokageItLab/root-seek-mode
Rémi Verschelde
2022-05-18
1
-4
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+4
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Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-09
1
-4
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+4
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
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+1
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Merge pull request #53356 from kleonc/animation-track-editor-root-removed-con...
Rémi Verschelde
2022-05-09
1
-1
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+1
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AnimationTrackEditor Fix signal connection on root exiting the tree
kleonc
2021-10-03
1
-1
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+1
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Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-16
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+17
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Remove RESET tracks after removing tracks
kobewi
2022-04-23
1
-1
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+1
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Highlight hovered keyframes in the animation track editor
Hugo Locurcio
2022-04-08
1
-0
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+1
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Merge pull request #59396 from Calinou/animation-track-editor-improve-drawing
Rémi Verschelde
2022-04-08
1
-0
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+1
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Improve the animation track editor drawing
Hugo Locurcio
2022-03-21
1
-0
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+1
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Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-61
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+61
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Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-13
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+13
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Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
Markus Sauermann
2022-03-11
1
-0
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+2
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Fix some Animation panel icons not updating after theme change
Haoyu Qiu
2022-03-10
1
-0
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+2
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
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+0
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Fix selecting keys in Track Edit
Francois Belair
2022-02-10
1
-1
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+1
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Implement drawing and editing all anim beziers
Francois Belair
2022-02-09
1
-2
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+3
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Minor tweaks and fixes to panning
kobewi
2022-01-23
1
-3
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+3
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Add ViewPanner to 2D editor
kobewi
2022-01-21
1
-2
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+2
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Add ViewPanner to more editors
kobewi
2022-01-14
1
-4
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+11
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Allow to add RESET values from existing keys
kobewi
2021-12-06
1
-0
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+2
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reimplement ping-pong
Silc 'Tokage' Renew
2021-11-03
1
-1
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+2
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Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
1
-2
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+2
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Remove animation 3D transform track, replace by loc/rot/scale tracks.
reduz
2021-10-12
1
-1
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+1
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Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-11
1
-2
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+1
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implement ping-pong loop in animation
Tokage
2021-10-09
1
-1
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+2
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fixed insert track queue in AnimationTrackEditor doesn't work correctly
Silc 'Tokage' Renew
2021-10-07
1
-4
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+3
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Implemented SkeletonEditorGizmo
Silc Renew
2021-10-07
1
-0
/
+1
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