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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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animation_track_editor_plugins.h
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Remove empty bind_methods()
kobewi
2024-08-15
1
-6
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-4
/
+4
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-3
/
+3
*
Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTy...
Markus Sauermann
2022-03-11
1
-0
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-39
/
+39
*
Texture refactor
Juan Linietsky
2020-02-11
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Show preview of frame_coords in AnimationPlayer
Tomasz Chabora
2019-10-22
1
-0
/
+4
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-9
/
+10
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Add missing copyright headers
Rémi Verschelde
2018-08-29
1
-0
/
+30
*
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-0
/
+139