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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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array_property_edit.cpp
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Author
Age
Files
Lines
*
Removed _change_notify
reduz
2021-02-10
1
-9
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Refactored variant constructor logic
reduz
2020-11-09
1
-3
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-7
/
+14
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-18
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-3
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix "seperate" typos
Aaron Franke
2019-10-31
1
-4
/
+4
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-3
/
+3
*
-Fixes to undo redo to avoid crash, closes #24251
Juan Linietsky
2019-02-14
1
-0
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Ensure array and dict editors show edited object IDs, fixes #20225
Juan Linietsky
2018-11-21
1
-0
/
+11
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-5
/
+1
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-114
/
+106
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+310