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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
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editor_debugger_inspector.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-3
/
+3
*
Avoid retrieving the object ID of a Nil variable
Chia-Hsiang Cheng
2023-08-04
1
-1
/
+1
*
Support threads in the script debugger
Juan Linietsky
2023-07-26
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-1
/
+1
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-5
/
+5
*
Fix editing of remote objects in the inspector
Pavel Pletnev
2022-08-02
1
-2
/
+1
*
Require ScriptInstance to be valid in the editor debugger
Hugo Locurcio
2022-07-25
1
-21
/
+23
*
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-08
1
-1
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-2
/
+2
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-2
/
+2
*
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
1
-1
/
+1
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-6
/
+5
*
String: Add contains().
Anilforextra
2022-02-04
1
-1
/
+1
*
Merge pull request #56719 from Chaosus/gds_debugger_filter
Rémi Verschelde
2022-01-14
1
-0
/
+7
|
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*
Add option to filter the stack variables of GDScript debugger
Yuri Roubinsky
2022-01-12
1
-0
/
+7
*
|
Merge pull request #52710 from Jummit/fix-debug-tooltips
Yuri Roubinsky
2022-01-12
1
-1
/
+7
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*
Show correct debug tooltips for existing variables
Jummit
2021-09-15
1
-1
/
+7
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
|
Skip script property in remote object property list
Raul Santos
2021-12-01
1
-3
/
+8
*
|
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-3
/
+3
|
/
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
/
+2
*
Optimize StringName usage
reduz
2021-07-18
1
-4
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Fix dialog spam when inspecting MeshInstance from model file
PouleyKetchoupp
2020-05-22
1
-6
/
+4
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-5
/
+9
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-9
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Update editor debugger to new remote debugger.
Fabio Alessandrelli
2020-03-08
1
-2
/
+2
*
Fix some bugs spotted by asan in editor debugger.
Fabio Alessandrelli
2020-03-05
1
-0
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-4
/
+2
*
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-0
/
+277