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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
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editor
/
debugger
/
editor_debugger_tree.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
[Scene] Add `SceneStringNames::id_pressed`
A Thousand Ships
2024-05-30
1
-1
/
+1
*
Limit icon size in EditorDebuggerTree.
Daylily-Zeleen
2024-05-25
1
-0
/
+9
*
Reduce and prevent unnecessary random-access to `List`
A Thousand Ships
2024-05-04
1
-7
/
+6
*
Fix debugger tree error on editor start
Michael Alexsander
2024-03-29
1
-1
/
+2
*
Fix unexpected auto-translation of more editor components
Haoyu Qiu
2024-03-28
1
-0
/
+1
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-1
/
+1
*
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-15
1
-1
/
+1
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-4
/
+4
*
Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Improve remote tree node tooltips
kobewi
2023-01-03
1
-1
/
+5
*
Suggest Filename in Remote Tree File Dialog
stmSi
2022-12-25
1
-0
/
+3
*
Use forward-declarations in big editor classes
trollodel
2022-11-29
1
-0
/
+1
*
Add buttons in Remote Scene Tree
Micky
2022-10-20
1
-2
/
+30
*
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-30
1
-1
/
+1
*
Add node path drag from remote tree
kobewi
2022-07-31
1
-0
/
+33
*
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
1
-1
/
+1
*
Add the button pressed to some signals in Tree
trollodel
2022-05-21
1
-2
/
+6
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-4
/
+6
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
/
+2
*
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-26
1
-1
/
+1
*
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-1
/
+1
*
Optimize StringName usage
reduz
2021-07-18
1
-5
/
+5
*
Keep selected node visible after filter change
Pedro J. Estébanez
2021-02-08
1
-0
/
+15
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-6
/
+12
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-8
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-3
/
+3
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-1
/
+2
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-10
/
+5
*
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-21
1
-0
/
+274