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path: root/editor/debugger/editor_debugger_tree.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* [Scene] Add `SceneStringNames::id_pressed`A Thousand Ships2024-05-301-1/+1
* Limit icon size in EditorDebuggerTree.Daylily-Zeleen2024-05-251-0/+9
* Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-041-7/+6
* Fix debugger tree error on editor startMichael Alexsander2024-03-291-1/+2
* Fix unexpected auto-translation of more editor componentsHaoyu Qiu2024-03-281-0/+1
* Update deferred calls to use Callableskobewi2024-01-091-1/+1
* [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-151-1/+1
* Add EditorStringNames singletonkobewi2023-09-031-4/+4
* Improve includes of EditorNode (and everything else)Yuri Sizov2023-04-071-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Improve remote tree node tooltipskobewi2023-01-031-1/+5
* Suggest Filename in Remote Tree File DialogstmSi2022-12-251-0/+3
* Use forward-declarations in big editor classestrollodel2022-11-291-0/+1
* Add buttons in Remote Scene TreeMicky2022-10-201-2/+30
* Rename TreeItem's `set_tooltip` to `set_tooltip_text`Micky2022-08-301-1/+1
* Add node path drag from remote treekobewi2022-07-311-0/+33
* Seperate filter and description in FileDialog.add_filter()FireForge2022-07-091-1/+1
* Add the button pressed to some signals in Treetrollodel2022-05-211-2/+6
* Port existing _notification code to use switch statements (part 1/3)jmb4622022-02-161-4/+6
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+2
* Rename String::is_subsequence_ofi to String::is_subsequence_ofnWilson E. Alvarez2022-01-261-1/+1
* Store panels and docks singletons in their own classestrollodel2022-01-201-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix bad popups offset in editor with single window offjmb4622021-12-061-1/+1
* Optimize StringName usagereduz2021-07-181-5/+5
* Keep selected node visible after filter changePedro J. Estébanez2021-02-081-0/+15
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename empty() to is_empty()Marcel Admiraal2020-12-281-1/+1
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-141-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-6/+12
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-8/+0
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Popups are now windows also (broken!)Juan Linietsky2020-03-261-3/+3
* Working multiple window support, including editorJuan Linietsky2020-03-261-1/+1
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-1/+2
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-281-10/+5
* Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli2020-02-211-0/+274