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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
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editor_network_profiler.cpp
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Age
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*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
/
+1
*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
/
+0
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-9
/
+12
*
[Debugger] Move most profilers to ServersDebugger.
Fabio Alessandrelli
2022-02-06
1
-17
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-3
/
+3
*
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-6
/
+6
*
Optimize StringName usage
reduz
2021-07-18
1
-11
/
+11
*
Clean up Tree
reduz
2021-07-04
1
-0
/
+5
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-5
/
+5
*
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-24
1
-4
/
+4
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-7
/
+0
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-13
/
+13
*
Update editor debugger to new remote debugger.
Fabio Alessandrelli
2020-03-08
1
-0
/
+208