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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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debugger
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editor_profiler.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix profiler seek line color in light modes, update on theme change
Christian Kaiser
2024-05-26
1
-0
/
+5
*
Fix missing time for some script functions in profiler
msreis
2023-12-19
1
-0
/
+6
*
Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix: Profiler and Visual Profiler start/stop state inconsistency
stmSi
2022-12-23
1
-1
/
+2
*
Fix profiler being disabled at wrong times
halgriffiths
2022-09-13
1
-1
/
+2
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-05
1
-1
/
+1
*
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
1
-7
/
+7
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-10
/
+10
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Clean up profiler
pkowal
2021-04-06
1
-3
/
+3
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-16
/
+11
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-4
/
+0
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Update editor debugger to new remote debugger.
Fabio Alessandrelli
2020-03-08
1
-0
/
+177