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* [Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg2020-11-263-25/+31
* Debugger: Save options in project metadataRémi Verschelde2020-11-172-10/+27
* Remove empty lines around braces with the formatting scriptAaron Franke2020-11-161-4/+0
* Merge pull request #42729 from opl-/feat/better-debugger-errorsRémi Verschelde2020-11-161-6/+13
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| * Improve output in Debugger Errors tab for scriptsopl-2020-10-121-6/+13
* | Variant: Rename Type::_RID to Type::RIDRémi Verschelde2020-11-091-1/+1
* | Reorganized core/ directory, it was too fatty alreadyreduz2020-11-073-5/+5
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* Added debugger plugin supportsimpu2020-08-264-1/+109
* Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen2020-07-142-3/+3
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Added Custom Performance Monitor and feature to read intermediate values of M...simpu2020-06-294-241/+520
* Draw horizontal lines and labels in the editor performance monitorsHugo Locurcio2020-06-211-21/+82
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-8/+16
* Fix dialog spam when inspecting MeshInstance from model filePouleyKetchoupp2020-05-222-6/+5
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-147-100/+194
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-142-0/+14
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-1416-197/+0
* Enforce use of bool literals instead of integersRémi Verschelde2020-05-142-2/+2
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-142-2/+2
* Support multiple debug protocols.Fabio Alessandrelli2020-05-125-14/+41
* Merge pull request #38592 from Calinou/debugger-error-warning-iconRémi Verschelde2020-05-112-6/+10
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| * Use a different icon for the debugger tab with both warnings and errorsHugo Locurcio2020-05-092-6/+10
* | Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde2020-05-101-1/+2
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* Format remote printerr properly in script debugger outputPouleyKetchoupp2020-05-011-3/+27
* [Core] Rename linear_interpolate to lerpAaron Franke2020-04-292-2/+2
* Add ability to export VRAM usage as CSVPedro J. Estébanez2020-04-242-27/+85
* Replace NULL with nullptrlupoDharkael2020-04-027-21/+21
* SCons: Format buildsystem files with psf/blackRémi Verschelde2020-03-301-1/+1
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-4/+4
* Popups are now windows also (broken!)Juan Linietsky2020-03-266-77/+76
* Working multiple window support, including editorJuan Linietsky2020-03-262-2/+2
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-262-5/+7
* stop game process with KEY_F8 crash fixedThakee Nathees2020-03-191-1/+1
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-177-11/+11
* Fix various typosluz.paz2020-03-111-1/+1
* Update editor debugger to new remote debugger.Fabio Alessandrelli2020-03-0812-291/+2358
* Threaded networking for editor debugger.Fabio Alessandrelli2020-03-086-90/+376
* Fix some bugs spotted by asan in editor debugger.Fabio Alessandrelli2020-03-052-3/+2
* Signals: Port connect calls to use callable_mpRémi Verschelde2020-02-284-114/+56
* Remove this signal call that was mistakenly added in #36244nathanwfranke2020-02-241-1/+0
* Fix Breakpoint compare in new Debugger.Fabio Alessandrelli2020-02-231-1/+1
* Fix visuals of the new debugger editorMichael Alexsander2020-02-224-58/+83
* Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli2020-02-219-0/+3617