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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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doc_data.cpp
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Age
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*
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-26
1
-0
/
+8
*
Refactor variant built-in methods yet again.
reduz
2020-11-11
1
-10
/
+10
*
Create Variant built-in functions.
reduz
2020-11-10
1
-0
/
+37
*
doc: Fixups to #43419 which added operators in the docs
Rémi Verschelde
2020-11-10
1
-5
/
+23
*
Make sure operators appear in the docs too
reduz
2020-11-09
1
-0
/
+50
*
Refactored variant constructor logic
reduz
2020-11-09
1
-1
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-9
/
+9
*
Rewrite ProjectSettings editor advanced options
Stijn Hinlopen
2020-08-10
1
-2
/
+1
*
Docs: Ignore OS specific values (constants, project settings, properties).
bruvzg
2020-07-15
1
-7
/
+25
*
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-06-17
1
-4
/
+13
*
Added a "title" attribute for the link tag in the docs xml
SaviHex
2020-06-10
1
-2
/
+9
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-62
/
+121
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-93
/
+0
*
Add ability to bind typed arrays to script API
Juan Linietsky
2020-04-21
1
-0
/
+6
*
Merge pull request #38047 from akien-mga/mono-docdata-hack
Rémi Verschelde
2020-04-21
1
-0
/
+20
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*
DocData: Keep Mono properties on non-Mono builds
Rémi Verschelde
2020-04-20
1
-0
/
+20
*
|
Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editor
Rémi Verschelde
2020-04-20
1
-1
/
+1
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/
*
DocData: Skip unexposed classes
Rémi Verschelde
2020-04-20
1
-0
/
+6
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-2
/
+2
*
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
1
-1
/
+1
*
Move DocData and Collada out of their subfolders
Rémi Verschelde
2020-03-24
1
-0
/
+1217