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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
editor_asset_installer.cpp
Commit message (
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Author
Age
Files
Lines
*
Removed unused property hints and `Object::get_translatable_strings()`
Juan Linietsky
2023-01-09
1
-1
/
+0
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-8
/
+8
*
Rename TreeItem's `set_tooltip` to `set_tooltip_text`
Micky
2022-08-30
1
-2
/
+2
*
Rename every instance of "OGG" to "Ogg"
DeeJayLSP
2022-07-28
1
-1
/
+1
*
Rename AudioStreamSample to a more discoverable name
DeeJayLSP
2022-07-28
1
-1
/
+1
*
Adding shader preprocessor support
Yuri Roubinsky
2022-07-22
1
-0
/
+1
*
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-09
1
-1
/
+1
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
1
-3
/
+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-4
/
+4
*
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-11
1
-2
/
+4
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-8
/
+5
*
Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-0
/
+3
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-2
/
+0
*
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
1
-3
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+3
*
Merge pull request #53276 from Phischermen/propagate_check
Rémi Verschelde
2022-01-20
1
-53
/
+11
|
\
|
*
Addded methods to propagate checks & refactored classes to use new methods.
Kevin Fischer
2022-01-18
1
-53
/
+11
*
|
Fix Asset Library UX when an asset is being downloaded
Yuri Sizov
2022-01-19
1
-1
/
+1
*
|
Remove property hints referencing unsupported svgz extension
Rémi Verschelde
2022-01-17
1
-1
/
+0
*
|
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-05
1
-2
/
+2
|
/
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-3
/
+3
*
Optimize StringName usage
reduz
2021-07-18
1
-46
/
+46
*
Automatically display the installer after downloading an asset
Hugo Locurcio
2021-07-12
1
-8
/
+30
*
Add icons for more file types in the editor asset installer
Hugo Locurcio
2021-07-03
1
-2
/
+42
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-2
/
+2
*
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
1
-1
/
+1
|
\
|
*
Rename the `.shader` file extension to `.gdshader`
Hugo Locurcio
2021-03-24
1
-1
/
+1
*
|
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
1
-3
/
+3
|
/
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-14
1
-1
/
+1
*
fix item_edited behavior on Asset Installer.
Zae
2020-07-10
1
-1
/
+24
*
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-03
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-5
/
+10
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-13
/
+0
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-6
/
+6
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-12
/
+12
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-12
/
+12
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-3
/
+1
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-1
/
+1
*
Texture refactor
Juan Linietsky
2020-02-11
1
-2
/
+2
*
Makes more strings translatable
Haoyu Qiu
2020-01-04
1
-4
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
/
+1
*
Tweak a few strings displayed in the editor for consistency
Hugo Locurcio
2019-08-21
1
-2
/
+2
*
Minor improvements to the AssetLib
Michael Alexsander Silva Dias
2019-07-17
1
-9
/
+5
*
i18n: Sync translation template with current source
Rémi Verschelde
2019-01-07
1
-1
/
+1
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