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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
editor_autoload_settings.cpp
Commit message (
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Author
Age
Files
Lines
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
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Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
/
+2
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Fix an exception when trying to close down editor with plugins enabled.
Saracen
2019-08-22
1
-2
/
+2
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Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-17
1
-8
/
+4
*
Merge pull request #29941 from qarmin/redundant_code_and_others
Rémi Verschelde
2019-06-27
1
-7
/
+4
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Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-7
/
+4
*
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Check if autoload nodes are != NULL before deleting them.
Marcus Brummer
2019-06-24
1
-1
/
+1
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/
*
Fix minor typos
Yuri Chornoivan
2019-06-17
1
-1
/
+1
*
Restrict Autoloads from having keywords as their names
Michael Alexsander Silva Dias
2019-05-21
1
-10
/
+28
*
Improve wording of various messages and make casing more consistent
Hugo Locurcio
2019-04-21
1
-2
/
+2
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-5
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Update autoload references when moving files.
Zaven Muradyan
2018-10-16
1
-0
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-26
1
-1
/
+1
*
Remove extra addition to tree of editor autoloads
George Marques
2018-06-25
1
-8
/
+0
*
Fix order to register autoloads in-editor
George Marques
2018-06-18
1
-2
/
+22
*
Fix drag and drop autoload
volzhs
2018-06-09
1
-2
/
+2
*
Only add autoloads in editor if they have tool scripts
George Marques
2018-05-22
1
-76
/
+117
*
Enable autoload in editor
George Marques
2018-05-01
1
-12
/
+152
*
Fix column width on AutoLoad table on hidpi displays
Bernhard Liebl
2018-03-11
1
-2
/
+2
*
Merge pull request #16709 from willnationsdev/autoload-edit
Rémi Verschelde
2018-02-19
1
-39
/
+71
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Enable EditorPlugin to add/remove autoloads
Will Nations
2018-02-14
1
-39
/
+71
*
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Merge pull request #15260 from sersoong/master-addopeninprojectsettings
Rémi Verschelde
2018-02-14
1
-5
/
+24
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Add open feature to editor autoload settings
sersoong
2018-01-02
1
-5
/
+24
*
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Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
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/
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Clean up setting dialogues a bit.
Ray Koopa
2017-12-17
1
-16
/
+12
*
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-05
1
-2
/
+2
*
Fix remove icon in autoload panel
Guilherme Felipe
2017-09-27
1
-1
/
+1
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-4
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
-Volume sliders, mute, solo and fx bypass are functional, closes #9021
Juan Linietsky
2017-08-18
1
-1
/
+1
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-38
/
+38
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-39
/
+38
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+610