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path: root/editor/editor_data.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5Spartan3222024-10-241-0/+2
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| * Enforce that custom nodes keep their original typebjornmp2024-10-221-0/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Add EditorContextMenuPluginManager and refactor menu pluginskobewi2024-09-031-132/+0
* Merge pull request #94582 from citizenll/feat_context_menu_plugin4.xRémi Verschelde2024-09-031-0/+135
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| * Add support for custom items to editor right-click context menuscitizenl2024-09-031-0/+135
* | Fix crash on reimport scene with animationsHilderin2024-08-021-0/+10
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* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+2
* Organize existing code for editor pluginsAaron Franke2024-04-271-1/+1
* Correctly replace scene root when `must_reload` in `EditorData::check_and_upd...风青山2024-04-101-2/+1
* Fix strange visual bug with camera and external change.ajreckof2024-04-071-0/+1
* fix node duplication in update after external changes.ajreckof2024-04-031-8/+1
* fix error where update wouldn't reconnect the signal it should have reconnect...ajreckof2024-03-221-2/+6
* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-1/+1
* Check if history exists before discardingkobewi2024-02-051-1/+3
* [Editor] Add `EditorPlugin::scene_saved` signalA Thousand Ships2024-01-221-0/+6
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
* Update deferred calls to use Callableskobewi2024-01-091-2/+1
* Make Copy->paste Params skip resource_pathFlavelius2023-11-251-1/+1
* [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicableA Thousand Ships2023-09-151-2/+2
* Merge pull request #75656 from YuriSizov/core-iconic-builtinsRémi Verschelde2023-08-291-1/+7
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| * Add a script method to get its class iconYuri Sizov2023-08-241-1/+7
* | Avoid unnecessary inspector updates when loading or switching scenesYuri Sizov2023-08-121-3/+3
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* Don't grab theme icons for scriptskobewi2023-07-211-9/+0
* Fix node selection not handled correctly at launchkobewi2023-07-031-5/+0
* Improve script icon cachekobewi2023-06-261-1/+24
* Fix some invalid plugin edit callskobewi2023-06-111-0/+5
* Allow GDExtensions to add editor pluginsDavid Snopek2023-05-251-0/+18
* Improve editor state persistenceHendrik Brucker2023-05-111-4/+4
* Merge pull request #75864 from KoBeWi/assassin_of_shadersMax Hilbrunner2023-05-051-1/+1
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| * Close built-in shaders when closing scenekobewi2023-04-091-1/+1
* | Extract editor run toolbar into its own componentYuri Sizov2023-04-191-0/+10
* | Fix cleaning up inspector and history when deleting multiple nodes at once.SaracenOne2023-04-181-16/+40
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* Improve editor state initializationkobewi2023-04-031-0/+7
* Add support for icons in GDExtension classesYuri Sizov2023-03-311-0/+12
* Make icons of scripted and custom classes fit the editor UIYuri Sizov2023-03-311-10/+8
* Streamline class icon resolution in the editorYuri Sizov2023-03-311-2/+53
* Cleanup unused engine code v2kobewi2023-01-191-18/+0
* Move global script class cache to separate filekobewi2023-01-161-14/+23
* Add EditorUndoRedoManager singletonkobewi2023-01-161-7/+7
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix resource picker regressionrune-scape2022-12-181-2/+3
* GDScript: Avoid using `get_global_class_native_base`rune-scape2022-11-271-5/+5
* Remove more instances of 'instance' being used as a verbVolTer2022-11-161-1/+1
* Unify usage of undo_redo in editorkobewi2022-11-021-2/+0
* Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-2/+2
* Merge pull request #58617 from KoBeWi/custom_somethingRémi Verschelde2022-09-071-0/+26
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| * Improve handling of custom typeskobewi2022-09-051-0/+26
* | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky2022-09-061-1/+1
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