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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_data.h
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Add EditorContextMenuPluginManager and refactor menu plugins
kobewi
2024-09-03
1
-29
/
+0
*
Merge pull request #94582 from citizenll/feat_context_menu_plugin4.x
Rémi Verschelde
2024-09-03
1
-0
/
+30
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Add support for custom items to editor right-click context menus
citizenl
2024-09-03
1
-0
/
+30
*
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Fix crash on reimport scene with animations
Hilderin
2024-08-02
1
-0
/
+1
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*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-1
/
+1
*
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
/
+1
*
[Editor] Add `EditorPlugin::scene_saved` signal
A Thousand Ships
2024-01-22
1
-0
/
+1
*
Avoid unnecessary inspector updates when loading or switching scenes
Yuri Sizov
2023-08-12
1
-3
/
+3
*
Fix node selection not handled correctly at launch
kobewi
2023-07-03
1
-1
/
+0
*
Fix some invalid plugin edit calls
kobewi
2023-06-11
1
-0
/
+1
*
Allow GDExtensions to add editor plugins
David Snopek
2023-05-25
1
-0
/
+6
*
Improve editor state persistence
Hendrik Brucker
2023-05-11
1
-2
/
+2
*
Extract editor run toolbar into its own component
Yuri Sizov
2023-04-19
1
-0
/
+3
*
Add support for icons in GDExtension classes
Yuri Sizov
2023-03-31
1
-0
/
+2
*
Make icons of scripted and custom classes fit the editor UI
Yuri Sizov
2023-03-31
1
-1
/
+1
*
Streamline class icon resolution in the editor
Yuri Sizov
2023-03-31
1
-0
/
+6
*
Merge pull request #57606 from SaracenOne/update_on_reimport
Rémi Verschelde
2023-01-23
1
-1
/
+0
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*
Update instances of scenes which have been reimported.
SaracenOne
2023-01-16
1
-1
/
+0
*
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Cleanup unused engine code v2
kobewi
2023-01-19
1
-2
/
+0
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/
*
Add EditorUndoRedoManager singleton
kobewi
2023-01-16
1
-2
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-16
1
-1
/
+1
*
Improve handling of custom types
kobewi
2022-09-05
1
-0
/
+3
*
Replace Array return types with TypedArray
kobewi
2022-08-22
1
-1
/
+1
*
Add per-scene UndoRedo
kobewi
2022-08-22
1
-6
/
+14
*
Add a new HashSet template
reduz
2022-05-20
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-6
/
+6
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
/
+1
*
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-03-30
1
-30
/
+50
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-3
/
+3
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-5
/
+3
*
Merge pull request #43015 from Xrayez/refactor-auto-instaprop
Rémi Verschelde
2022-02-08
1
-0
/
+2
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Refactor auto-instantiation of `Object` properties in editor
Andrii Doroshenko (Xrayez)
2021-12-28
1
-0
/
+2
*
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
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*
Remove unimplemented methods
Marcel Admiraal
2021-10-21
1
-2
/
+0
*
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
1
-1
/
+6
*
Fix typos with codespell
Rémi Verschelde
2021-05-20
1
-1
/
+1
*
Provide a way to hook into Inspectors UndoRedo.
Gilles Roudière
2021-05-04
1
-0
/
+4
*
Display scene file extensions in the editor only if there's ambiguity
Hugo Locurcio
2021-03-20
1
-1
/
+1
*
Merge pull request #31747 from KoBeWi/scene_stalking
Rémi Verschelde
2021-02-10
1
-0
/
+3
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*
Detect external modification of project.godot
kobewi
2021-02-09
1
-1
/
+1
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*
Detect external modification of scenes
Tomasz Chabora
2021-01-16
1
-0
/
+3
*
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Merge pull request #43222 from KoBeWi/sub_editor_oblivion
Rémi Verschelde
2021-01-29
1
-1
/
+0
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*
Remove unused get_subeditor() method
Tomasz Chabora
2020-10-30
1
-1
/
+0
*
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Fix cases of resources destroyed too early
Pedro J. Estébanez
2021-01-06
1
-2
/
+2
*
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
|
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-1
/
+0
*
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Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-5
/
+5
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