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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_export.h
Commit message (
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Author
Age
Files
Lines
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
1
-532
/
+0
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-21
1
-4
/
+4
*
Add readable export errors.
bruvzg
2022-06-08
1
-1
/
+58
*
Add a new HashSet template
reduz
2022-05-20
1
-11
/
+11
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-13
/
+13
*
Fix export plugins after embedded PCK loading changes.
bruvzg
2022-05-04
1
-2
/
+3
*
Improve embedded PCK loading and exporting.
bruvzg
2022-04-20
1
-0
/
+4
*
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-2
/
+2
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-1
/
+1
*
Generate export template file names instead of having a fixed set
Aaron Franke
2022-03-22
1
-10
/
+1
*
Move extension logic to EditorExportPlatformLinuxBSD
Aaron Franke
2022-03-21
1
-3
/
+0
*
Move fixup_embedded_pck to EditorExportPlatform classes
Aaron Franke
2022-03-20
1
-10
/
+4
*
Implement GDExtension export plugin.
bruvzg
2022-03-16
1
-7
/
+9
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-2
/
+2
*
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-14
1
-2
/
+1
*
Merge pull request #56047 from piiertho/feature/osx-sign-directory
Rémi Verschelde
2022-01-05
1
-0
/
+5
|
\
|
*
OSX: Add signing of directory structure in Library when exporting for OSX.
Pierre-Thomas Meisels
2021-12-28
1
-0
/
+5
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-1
/
+1
*
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
1
-0
/
+4
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-6
/
+6
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Merge pull request #43550 from KoBeWi/resourcism
Rémi Verschelde
2021-04-01
1
-0
/
+1
|
\
|
*
Add option to exclude selected resources on export
Tomasz Chabora
2021-03-23
1
-0
/
+1
*
|
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
|
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-2
/
+0
*
|
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-9
/
+9
|
/
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Disable code to add patches menu
Ev1lbl0w
2020-10-19
1
-8
/
+0
*
iOS: Fix multiple issues with PVRTC import, disable ETC1
Vasiliy Makarov
2020-09-23
1
-0
/
+1
*
Adds PCK encryption support (using script encryption key for export).
bruvzg
2020-09-05
1
-4
/
+21
*
iOS Export: Add a method to embed a framework
Sergey Minakov
2020-08-19
1
-0
/
+4
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-11
/
+11
*
Account for file deletion and renaming in Export Presets
Maganty Rushyendra
2020-06-11
1
-0
/
+2
*
Implementation of the Godot Android Plugin configuration file
Fredia Huya-Kouadio
2020-05-17
1
-1
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-7
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+4
*
Support multiple debug protocols.
Fabio Alessandrelli
2020-05-12
1
-0
/
+1
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-31
1
-0
/
+3
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-4
/
+4
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
*
Texture refactor
Juan Linietsky
2020-02-11
1
-4
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Improve EditorExportPlatform interface.
Fabio Alessandrelli
2019-10-23
1
-4
/
+6
*
Add code signing support for Windows exports (using "signtool" on Windows and...
bruvzg
2019-10-04
1
-0
/
+1
*
Add embedded PCK option to PC platforms
Pedro J. Estébanez
2019-07-03
1
-1
/
+10
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-5
/
+6
*
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-0
/
+1
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