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path: root/editor/editor_export.h
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* Split up editor export code into multiple filesAaron Franke2022-07-261-532/+0
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Rename OSX to macOS and iPhoneOS to iOS.bruvzg2022-07-211-4/+4
* Add readable export errors.bruvzg2022-06-081-1/+58
* Add a new HashSet templatereduz2022-05-201-11/+11
* Replace most uses of Map by HashMapreduz2022-05-161-13/+13
* Fix export plugins after embedded PCK loading changes.bruvzg2022-05-041-2/+3
* Improve embedded PCK loading and exporting.bruvzg2022-04-201-0/+4
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-2/+2
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-1/+1
* Generate export template file names instead of having a fixed setAaron Franke2022-03-221-10/+1
* Move extension logic to EditorExportPlatformLinuxBSDAaron Franke2022-03-211-3/+0
* Move fixup_embedded_pck to EditorExportPlatform classesAaron Franke2022-03-201-10/+4
* Implement GDExtension export plugin.bruvzg2022-03-161-7/+9
* Initialize bools in the headers in editorAaron Franke2022-03-121-2/+2
* Remove support for PVRTC texture encoding and decodingHugo Locurcio2022-01-141-2/+1
* Merge pull request #56047 from piiertho/feature/osx-sign-directoryRémi Verschelde2022-01-051-0/+5
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| * OSX: Add signing of directory structure in Library when exporting for OSX.Pierre-Thomas Meisels2021-12-281-0/+5
* | Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
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* Add path to functions that return iporter optionsreduz2021-11-141-1/+1
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-0/+4
* Rename Reference to RefCountedPedro J. Estébanez2021-06-111-6/+6
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* Merge pull request #43550 from KoBeWi/resourcismRémi Verschelde2021-04-011-0/+1
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| * Add option to exclude selected resources on exportTomasz Chabora2021-03-231-0/+1
* | Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* | Cleanup unused engine codeTomasz Chabora2020-12-091-2/+0
* | Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-9/+9
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Disable code to add patches menuEv1lbl0w2020-10-191-8/+0
* iOS: Fix multiple issues with PVRTC import, disable ETC1Vasiliy Makarov2020-09-231-0/+1
* Adds PCK encryption support (using script encryption key for export).bruvzg2020-09-051-4/+21
* iOS Export: Add a method to embed a frameworkSergey Minakov2020-08-191-0/+4
* Add override keywords.Marcel Admiraal2020-07-101-11/+11
* Account for file deletion and renaming in Export PresetsMaganty Rushyendra2020-06-111-0/+2
* Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio2020-05-171-1/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-7/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-4/+4
* Support multiple debug protocols.Fabio Alessandrelli2020-05-121-0/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Mono/C#: Add iOS supportIgnacio Etcheverry2020-03-311-0/+3
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-4/+4
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-3/+3
* Texture refactorJuan Linietsky2020-02-111-4/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Improve EditorExportPlatform interface.Fabio Alessandrelli2019-10-231-4/+6
* Add code signing support for Windows exports (using "signtool" on Windows and...bruvzg2019-10-041-0/+1
* Add embedded PCK option to PC platformsPedro J. Estébanez2019-07-031-1/+10
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-5/+6
* -Properly handle missing ETC support on exportJuan Linietsky2019-02-261-0/+1