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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_export.h
Commit message (
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Author
Age
Files
Lines
*
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-5
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+6
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-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
1
-0
/
+1
*
Merge pull request #24582 from Xrayez/script-encrypt
Rémi Verschelde
2019-01-04
1
-0
/
+20
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Bring back script encryption in export preset
Andrii Doroshenko (Xrayez)
2018-12-24
1
-0
/
+20
*
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Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
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/
*
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
1
-3
/
+3
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EditorExportPlugin now calls _export_end() when export ends if scripted
Marcelo Fernandez
2018-12-07
1
-0
/
+1
*
Export for OS X on OS X now lets you select .dmg or .zip
Marcelo Fernandez
2018-11-01
1
-2
/
+2
*
Save last export path when exporting
Marcelo Fernandez
2018-10-27
1
-0
/
+4
*
Fix mismatched class/struct definition warnings [-Wmismatched-tags]
Rémi Verschelde
2018-10-01
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-2
/
+2
*
BPTC support
elasota
2018-08-21
1
-0
/
+2
*
Merge pull request #18455 from neikeq/export-pck-zip-debug
Hein-Pieter van Braam
2018-04-29
1
-0
/
+2
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Make 'Export PCK/ZIP' work well with EditorExportPlugin
Ignacio Etcheverry
2018-04-26
1
-0
/
+2
*
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Fix use64 used without being initialized
Marcelo Fernandez
2018-04-27
1
-1
/
+0
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/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Merge pull request #14597 from NathanWarden/linux_extensions
Rémi Verschelde
2017-12-16
1
-4
/
+4
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Updated Linux template extensions to match architecture.
Nathan Warden
2017-12-12
1
-4
/
+4
*
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-Added new scene conversion to binary on export (disabled by default, please ...
Juan Linietsky
2017-12-15
1
-0
/
+9
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/
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-2
/
+3
*
Allow configuring iOS export
Ruslan Mustakov
2017-11-21
1
-6
/
+59
*
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
1
-0
/
+4
*
Added type on export file callback, and initial export function.
Juan Linietsky
2017-09-15
1
-2
/
+4
*
Re-Added export plugins with a more interesting API, as well as the ability t...
Juan Linietsky
2017-09-14
1
-1
/
+42
*
Fix files header
Poommetee Ketson
2017-09-01
1
-1
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Merge pull request #10307 from Rubonnek/update-argument-names
Rémi Verschelde
2017-08-16
1
-1
/
+1
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Updated function argument names
Wilson E. Alvarez
2017-08-12
1
-1
/
+1
*
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Use include/exclude export filters. Fixes #9860
Ruslan Mustakov
2017-08-14
1
-0
/
+4
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/
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-1
/
+17
*
Use custom native-run icons for Android and HTML5
L. Krause
2017-06-27
1
-0
/
+1
*
Fix template loading
J08nY
2017-05-05
1
-1
/
+4
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
WebGL 2 export per WebAssembly or asm.js
eska
2017-03-29
1
-0
/
+3
*
Several fixes to Android exporter and port.
Juan Linietsky
2017-03-23
1
-1
/
+4
*
Export working (for linux at least)
Juan Linietsky
2017-03-21
1
-1
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-84
/
+66
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+297