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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_feature_profile.h
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Author
Age
Files
Lines
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-1
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-11
1
-3
/
+3
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Improve the layout and texts of the Editor Feature Profiles dialog
Yuri Sizov
2021-05-31
1
-0
/
+4
*
Fixed changing enabled classes resetting folding in manage editor features.
Emre Aydin
2021-05-27
1
-0
/
+6
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Make the Import dock depend on the FileSystem dock
Aaron Franke
2020-08-27
1
-1
/
+1
*
Merge pull request #37235 from Calinou/improve-editor-feature-profiles
Rémi Verschelde
2020-05-25
1
-0
/
+3
|
\
|
*
Improve the editor feature profiles UX
Hugo Locurcio
2020-03-22
1
-0
/
+3
*
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
|
/
*
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-17
1
-1
/
+1
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Add missing license headers
Rémi Verschelde
2019-06-11
1
-0
/
+30
*
Add ability to edit editor feature profiles
Juan Linietsky
2019-04-08
1
-0
/
+142