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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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/
editor
/
editor_file_system.cpp
Commit message (
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Author
Age
Files
Lines
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-1
/
+2
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-3
/
+3
*
Prevent renaming to an unkown extension from FileSystem dock.
jmb462
2022-01-17
1
-0
/
+4
*
Fix various typos
luz paz
2022-01-13
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-26
/
+26
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-2
/
+2
*
Add path to functions that return iporter options
reduz
2021-11-14
1
-3
/
+3
*
Restrict the project data directory configuration
ne0fhyk
2021-10-18
1
-1
/
+2
*
Make the project data directory customizable.
ne0fhyk
2021-10-11
1
-1
/
+1
*
Fix `EditorFileSystem` not checking `.gdignore` in existed directory
Zae
2021-10-08
1
-2
/
+2
*
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
Rémi Verschelde
2021-10-05
1
-4
/
+9
|
\
|
*
Provide a getter for the project data directory.
ne0fhyk
2021-09-15
1
-4
/
+9
*
|
Use range iterators for `Map`
Lightning_A
2021-09-30
1
-5
/
+5
*
|
Add TextFile support across the editor
Paulb23
2021-09-30
1
-2
/
+24
*
|
Replace stb_vorbis with libogg+libvorbis
Ellen Poe
2021-09-09
1
-0
/
+4
|
/
*
Implement Extension Loader
reduz
2021-08-20
1
-0
/
+83
*
Fix various typos
luz paz
2021-07-25
1
-1
/
+1
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-16
/
+16
*
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
1
-22
/
+143
|
\
|
*
Implement Resource UIDs
reduz
2021-07-24
1
-22
/
+143
*
|
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-37
/
+33
|
/
*
Optimize StringName usage
reduz
2021-07-18
1
-15
/
+15
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Remove thread-unsafe and unused late_added_files.
Lyuma
2021-06-17
1
-5
/
+0
*
Refactor editor paths validation in EditorPaths and EditorSettings
Rémi Verschelde
2021-06-14
1
-18
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Change EditorFileSystem and ScriptEditor file sorting order to improve consis...
Georgi Genkov
2021-05-18
1
-5
/
+5
*
FileSystem: Force update when we delete a folder from the editor and searchin...
Mateo Kuruk Miccino
2021-05-01
1
-3
/
+9
*
Use multiple threads to import.
Juan Linietsky
2021-04-19
1
-8
/
+56
*
Add a "keep" import mode to keep files as-is and export them.
Juan Linietsky
2021-03-22
1
-1
/
+23
*
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
1
-14
/
+27
*
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
1
-8
/
+16
*
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
1
-5
/
+5
|
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*
Modernize atomics
Pedro J. Estébanez
2021-02-18
1
-5
/
+5
*
|
Reorganize Project Settings
reduz
2021-02-18
1
-1
/
+1
|
/
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-21
/
+12
*
Fix file name comparison when new file is added to file system
Filip
2021-01-10
1
-4
/
+5
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Reimplement skeletons and blend shapes
reduz
2020-12-16
1
-2
/
+6
*
Cleanup unused engine code
Tomasz Chabora
2020-12-09
1
-4
/
+0
*
Refactored Mesh internals and formats.
reduz
2020-12-02
1
-0
/
+16
*
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-12-02
1
-5
/
+10
*
Documentation generation for GDScript
Thakee Nathees
2020-11-29
1
-0
/
+9
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-2
/
+2
*
Improve file sorting
Gilles Roudière
2020-10-26
1
-0
/
+5
*
Rename the ".import" folder to ".godot/imported"
Aaron Franke
2020-09-28
1
-7
/
+8
*
Merge pull request #40229 from ChristopheLY/atlas-auto-reimport
Rémi Verschelde
2020-07-10
1
-0
/
+1
|
\
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*
auto re-import atlas, fixes #40047
Chistpohe LY
2020-07-10
1
-0
/
+1
*
|
Fix crash on project files import in EditorFileSystem
PouleyKetchoupp
2020-07-04
1
-1
/
+1
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