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path: root/editor/editor_file_system.h
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* Fix editor needs restart after adding GDExtensionsHilderin2024-08-291-1/+1
* Merge pull request #84974 from KoBeWi/import_reimportRémi Verschelde2024-07-081-0/+1
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| * Reimport file when .import changeskobewi2024-06-291-0/+1
* | Speed up scene group scanning for text sceneskobewi2024-06-291-1/+0
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* Fix synchronization of global class nameHilderin2024-06-251-9/+36
* Fix Noticeable freeze after saving a scene #93104Hilderin2024-06-201-0/+6
* Revert "Fix FileSystem dock won't show any file folders"Rémi Verschelde2024-06-111-16/+10
* Fix FileSystem dock won't show any file foldersHilderin2024-06-101-10/+16
* Fix freeze after building C#Hilderin2024-06-091-0/+1
* Skip unnecessary updates to scene groups and scriptskobewi2024-05-151-0/+1
* Merge pull request #85295 from jsjtxietian/use-mutex-protect-max_index-in-Imp...Rémi Verschelde2024-05-021-1/+1
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| * Use mutex to protect max_index in ImportThreadDatajsjtxietian2023-11-281-1/+1
* | Remove code duplication for adding global script classkobewi2024-05-011-0/+1
* | Add `--import` command-line flagMikael Hermansson2024-04-091-0/+1
* | Fix sorting of files/dirs in dialogsA Thousand Ships2024-03-201-8/+0
* | Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-2/+2
* | Fix data race against EditorFileSystem.scanning_changes_doneWilson E. Alvarez2024-02-091-1/+1
* | Add THREADS_ENABLED macro in order to compile Godot to run on the main threadAdam Scott2024-01-171-1/+1
* | Implement project-wide node groupsStanislav Labzyuk2023-12-191-0/+8
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* Use reimport_append api for importing embedded gltf imagesLyuma2023-02-061-2/+2
* Support reimport appendingJuan Linietsky2023-02-011-1/+2
* Support script global resource name in EditorFileSystemJuan Linietsky2023-01-211-0/+4
* Further fixes to global script class parsingJuan Linietsky2023-01-191-0/+1
* Clean up EditorFileSystem script parsingJuan Linietsky2023-01-181-5/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Remove unused `abort_scan` variableAaron Franke2022-09-151-1/+0
* Remove ThreadWorkPool, replace by WorkerThreadPoolJuan Linietsky2022-07-251-3/+0
* Add a new HashSet templatereduz2022-05-201-8/+8
* Replace most uses of Map by HashMapreduz2022-05-161-10/+10
* Make FileAccess and DirAccess classes reference counted.bruvzg2022-04-111-2/+2
* Zero initialize all pointer class and struct membersRémi Verschelde2022-04-041-3/+3
* Add Blender install autodetection and configuration.reduz2022-04-011-0/+36
* Initialize bools in the headers in editorAaron Franke2022-03-121-10/+10
* Prevent renaming to an unkown extension from FileSystem dock.jmb4622022-01-171-0/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Add TextFile support across the editorPaulb232021-09-301-0/+1
* Implement Extension Loaderreduz2021-08-201-0/+2
* Implement Resource UIDsreduz2021-07-241-0/+4
* Remove thread-unsafe and unused late_added_files.Lyuma2021-06-171-1/+0
* Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde2021-06-111-1/+1
* FileSystem: Force update when we delete a folder from the editor and searchin...Mateo Kuruk Miccino2021-05-011-0/+2
* Use multiple threads to import.Juan Linietsky2021-04-191-1/+15
* Improved 3D Scene ImporterJuan Linietsky2021-03-221-1/+3
* Update the filtering logic to properly handle directories with `.gdignore` fi...Fredia Huya-Kouadio2021-02-241-0/+2
* Modernize atomicsPedro J. Estébanez2021-02-181-1/+2
* Modernize ThreadPedro J. Estébanez2021-01-291-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Cleanup unused engine codeTomasz Chabora2020-12-091-1/+0
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-22/+15
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1