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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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editor_layouts_dialog.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-1
/
+1
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-2
/
+2
*
Strip edges of editor layout names
Haoyu Qiu
2024-03-31
1
-5
/
+3
*
Fix PopupMenu doesn't respect it's ScrollContainer's margins
Mounir Tohami
2024-02-23
1
-0
/
+1
*
Make auto translation inheritable
Michael Alexsander
2024-02-15
1
-1
/
+1
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
Implement automatic translation for ItemList
DennisManaa
2023-10-23
1
-0
/
+1
*
Use ui_text_submit to confirm and close text prompts
jsjtxietian
2023-09-01
1
-1
/
+1
*
Use defined key mapping for closing popups and dialogs
Arman Elgudzhyan
2023-05-20
1
-18
/
+8
*
Fix layout list not resizing in editor layout dialog
Haoyu Qiu
2023-04-23
1
-5
/
+2
*
More i18n improvements
Haoyu Qiu
2023-03-27
1
-1
/
+1
*
Improve editor layout dialog
Marius Hanl
2023-02-02
1
-6
/
+21
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Do not add child twice and set initial focus
Marius Hanl
2022-12-21
1
-1
/
+5
*
Improve Editor Layout dialog (clarity, editor sizing changes)
souplamp
2022-11-21
1
-0
/
+6
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-3
/
+3
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-0
/
+2
*
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-25
1
-1
/
+1
*
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
1
-2
/
+2
*
Optimize StringName usage
reduz
2021-07-18
1
-2
/
+2
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
1
-1
/
+1
|
\
|
*
Rename unselect to deselect
Marcel Admiraal
2020-12-21
1
-1
/
+1
*
|
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-8
/
+8
|
/
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-13
/
+0
*
Working multiple window support, including editor
Juan Linietsky
2020-03-26
1
-8
/
+8
*
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-03-01
1
-1
/
+1
|
\
|
*
Rename `scancode` to `keycode`.
bruvzg
2020-02-25
1
-1
/
+1
*
|
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
1
-1
/
+2
*
|
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-2
/
+1
|
/
*
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fix scoped enum value reference, breaks GCC 5
Rémi Verschelde
2019-06-24
1
-1
/
+1
*
editor save/delete layout dialog with layout list
hilfazer
2019-06-21
1
-0
/
+138