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path: root/editor/editor_locale_dialog.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-2/+2
* Split TranslationServer into its own fileHaoyu Qiu2024-08-151-0/+1
* [Scene] Add `SceneStringNames::item_selected`A Thousand Ships2024-06-191-1/+1
* Fix missing i18n for some editor stringsHaoyu Qiu2024-04-031-1/+1
* Fix unexpected auto translation of Tree contentHaoyu Qiu2024-03-181-0/+3
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
* Add some missing translatable editor stringsHaoyu Qiu2023-02-101-3/+3
* Improve some editor strings for localizationHaoyu Qiu2023-02-091-2/+4
* Add EditorUndoRedoManager singletonkobewi2023-01-161-5/+4
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Unify usage of undo_redo in editorkobewi2022-11-021-2/+4
* Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-8/+8
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-5/+5
* Rename `hint_tooltip` to `tooltip_text` & setgetMicky2022-08-271-4/+4
* Add per-scene UndoRedokobewi2022-08-221-0/+1
* Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge2022-07-091-1/+1
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-0/+1
* Cleanup and move char functions to the `char_utils.h` header.bruvzg2022-02-041-11/+3
* Improve locale detection.bruvzg2022-01-181-0/+563