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path: root/editor/editor_plugin.h
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* Replace Array return types with TypedArraykobewi2022-08-221-2/+2
* Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde2022-08-221-4/+3
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| * Add per-scene UndoRedokobewi2022-08-221-4/+3
* | Add a method for restarting the editor to EditorInterfaceAaron Franke2022-08-181-0/+1
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* Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`Micky2022-08-131-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* move gltf export under scene menuPriyansh Rathi2022-04-121-0/+2
* Remove the EditorNode parameter from EditorPlugins create methodstrollodel2022-02-141-6/+5
* ResourceImporter: Restore default append logic for new importersRémi Verschelde2022-02-071-3/+3
* Improve some method bindings to use specific `Object` subtypesRémi Verschelde2022-01-281-1/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Expose `ScriptEditor::edit` to scriptingRaul Santos2021-12-081-0/+1
* Add scene Post-Import Plugin support.reduz2021-10-151-2/+5
* Implemented SkeletonEditorGizmoSilc Renew2021-10-071-2/+8
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-1/+25
* Added EditorCommandPaletteBhuvan Vemula2021-08-091-0/+3
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-1/+1
* Implement shader cachingreduz2021-05-311-0/+2
* Provide a way to hook into Inspectors UndoRedo.Gilles Roudière2021-05-041-0/+3
* Expose edit_node() for editor pluginskobewi2021-04-121-0/+1
* Expose editor scale to the plugin APIYuri Sizov2021-04-051-0/+1
* Fix editor always redrawingreduz2021-02-131-0/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal2020-12-191-1/+1
* Make tool menu plugins use Callables for callbackkobewi2020-12-161-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Refactor MethodBind to use variadic templatesreduz2020-10-181-1/+1
* Added inspector_only option to inspect_object in EditorInterface.andriyDev2020-09-231-1/+1
* Added debugger plugin supportsimpu2020-08-261-0/+4
* Expose methods to play scene from plugin codeYuri Sizov2020-07-061-0/+7
* Add translation parser plugin supportSkyJJ2020-07-021-0/+4
* Remove ToolButton in favor of ButtonHugo Locurcio2020-06-191-2/+1
* Add a getter and property for the editor distraction-free modeHugo Locurcio2020-06-031-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-3/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-5/+5
* Replace NULL with nullptrlupoDharkael2020-04-021-1/+1
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-6/+6
* Expose FileSystemDock to the scripting API and fixed signalsIgnacio Etcheverry2020-03-181-0/+3
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-1/+1
* Texture refactorJuan Linietsky2020-02-111-3/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Expose current path to EditorPluginBhupendra Aole2019-09-011-0/+1
* Support for file not found in ConfigFile::Load and handle a few specific casesPouleyKetchoupp2019-08-211-5/+0
* Remove redundant author doc commentsIAmActuallyCthulhu2019-08-121-4/+0
* Let EditorPlugins set editor/distraction-free modeWill Nations2019-08-061-0/+3
* Script API methods must return Ref<T> instead of Reference*Ignacio Etcheverry2019-07-051-1/+1
* Some code changed with Clang-Tidyqarmin2019-06-261-1/+1
* Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+2
* Merge pull request #25522 from aqnuep/MeshLibrary_improvementsRémi Verschelde2019-06-031-1/+1
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| * MeshLibrary export improvementsDaniel Rakos2019-02-031-1/+1