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path: root/editor/editor_plugin.h
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* [Editor] Add `EditorPlugin::scene_saved` signalA Thousand Ships2024-01-221-0/+1
* Allow contextual plugins to persist temporarilykobewi2023-10-061-0/+1
* Deprecate project_settings_changed signalkobewi2023-08-101-0/+2
* Re-architect how Android plugins are packaged and handled at export timeFredia Huya-Kouadio2023-07-181-0/+3
* Check for unsaved changes when closing a scenekobewi2023-07-181-2/+2
* Add `_get_unsaved_status()` method to EditorPluginkobewi2023-07-181-0/+2
* Decouple EditorInterface from EditorPluginYuri Sizov2023-04-171-82/+1
* Change `_can_handle` and `_edit` virtual methods to take `Object*`Marc Gilleron2023-02-171-2/+2
* Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde2023-01-191-3/+0
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| * Cleanup unused engine code v2kobewi2023-01-191-3/+0
* | Merge pull request #71443 from TechnoPorg/fix-resource-conversion-pluginsRémi Verschelde2023-01-191-0/+4
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| * Make EditorResourceConversionPlugin usable.TechnoPorg2023-01-141-0/+4
* | Add EditorUndoRedoManager singletonkobewi2023-01-161-1/+1
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* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Move editor class and plugin registrations to a dedicated filetrollodel2022-11-181-1/+1
* Add EditorInterface.get_selected_paths()cespeute2022-11-141-1/+2
* [Editor] Better expose EditorDebuggerPlugin.Fabio Alessandrelli2022-11-141-2/+3
* Use forward-declarations in EditorPlugin where possibletrollodel2022-11-111-15/+16
* Unify usage of undo_redo in editorkobewi2022-11-021-2/+0
* Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finishRémi Verschelde2022-10-311-0/+3
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| * Request attention on the editor window when done recording a movieHugo Locurcio2022-06-261-0/+3
* | Rename remaining "Spatial" in Plugins to "Node3D"Micky2022-10-041-5/+5
* | Merge pull request #64465 from TokageItLab/bind-after-gui-inputRémi Verschelde2022-09-101-1/+2
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| * | bind AfterGUIInputSilc Renew2022-09-081-1/+2
* | | Rename EditorInterface.get_editor_main_control to get_editor_main_screenYuri Sizov2022-09-071-1/+1
* | | Change Array arguments to TypedArraykobewi2022-09-011-1/+1
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* | Replace Array return types with TypedArraykobewi2022-08-221-2/+2
* | Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDORémi Verschelde2022-08-221-4/+3
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| * | Add per-scene UndoRedokobewi2022-08-221-4/+3
* | | Add a method for restarting the editor to EditorInterfaceAaron Franke2022-08-181-0/+1
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* | Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*`Micky2022-08-131-1/+1
* | Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
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* move gltf export under scene menuPriyansh Rathi2022-04-121-0/+2
* Remove the EditorNode parameter from EditorPlugins create methodstrollodel2022-02-141-6/+5
* ResourceImporter: Restore default append logic for new importersRémi Verschelde2022-02-071-3/+3
* Improve some method bindings to use specific `Object` subtypesRémi Verschelde2022-01-281-1/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Expose `ScriptEditor::edit` to scriptingRaul Santos2021-12-081-0/+1
* Add scene Post-Import Plugin support.reduz2021-10-151-2/+5
* Implemented SkeletonEditorGizmoSilc Renew2021-10-071-2/+8
* Replace BIND_VMETHOD by new GDVIRTUAL syntaxreduz2021-08-221-1/+25
* Added EditorCommandPaletteBhuvan Vemula2021-08-091-0/+3
* Rename Transform to Transform3D in coreAaron Franke2021-06-031-1/+1
* Implement shader cachingreduz2021-05-311-0/+2
* Provide a way to hook into Inspectors UndoRedo.Gilles Roudière2021-05-041-0/+3
* Expose edit_node() for editor pluginskobewi2021-04-121-0/+1
* Expose editor scale to the plugin APIYuri Sizov2021-04-051-0/+1
* Fix editor always redrawingreduz2021-02-131-0/+4
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename EditorInterface get_editor_viewport to get_editor_main_controlMarcel Admiraal2020-12-191-1/+1