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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
editor_plugin_settings.cpp
Commit message (
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Author
Age
Files
Lines
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-5
/
+9
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-2
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Remove colon from column titles
Haoyu Qiu
2021-07-29
1
-5
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-1
/
+1
*
Add header theme type variations to labels
kobewi
2021-07-13
1
-1
/
+3
*
Clean up Tree
reduz
2021-07-04
1
-0
/
+5
*
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-28
1
-4
/
+4
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-1
/
+1
*
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-11
1
-1
/
+1
*
Detect plugins recursively
Shatur95
2021-01-19
1
-34
/
+32
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Remove connect *_compat methods
Aaron Franke
2020-12-05
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-30
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-2
/
+4
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-7
/
+0
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Merge pull request #36184 from volzhs/plugins-checkbox
Rémi Verschelde
2020-03-16
1
-18
/
+6
|
\
|
*
Use checkbox for plugin status instead of option list
volzhs
2020-02-14
1
-18
/
+6
*
|
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-28
1
-9
/
+4
*
|
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-20
1
-5
/
+5
|
/
*
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
1
-6
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-24
1
-0
/
+1
*
Warn about all missing keys in plugin.cfg
merumelu
2019-08-30
1
-37
/
+51
*
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-20
1
-5
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Added basic support for custom resource savers and loaders
Marc Gilleron
2018-12-15
1
-1
/
+1
*
Add EditorPlugin descriptions to their tooltip
Will Nations
2018-09-14
1
-1
/
+1
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-4
/
+4
*
Add PluginConfigDialog, EditorPluginSettings GUI
Will Nations
2018-07-26
1
-1
/
+35
*
Remove unused variable from plugin settings update
George Marques
2018-02-13
1
-2
/
+0
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-09-25
1
-4
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Several ui improvements (mostly margins)
Daniel J. Ramirez
2017-08-08
1
-4
/
+5
*
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-30
1
-1
/
+1
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-2
/
+2
*
Fix active plugins property name
George Marques
2017-06-27
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-80
/
+72
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+216