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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
editor_properties.cpp
Commit message (
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Author
Age
Files
Lines
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-77
/
+118
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-3
/
+5
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-10
/
+10
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-10
/
+10
*
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-03
1
-3
/
+3
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String: Add contains().
Anilforextra
2022-02-04
1
-3
/
+3
*
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EditorProperty: Fix range hint parsing with optional step
Rémi Verschelde
2022-02-03
1
-19
/
+23
*
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Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-02-01
1
-3
/
+8
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/
*
Renaming layers from the inspector via a popup menu.
jmb462
2022-01-28
1
-196
/
+241
*
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-27
1
-1
/
+1
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\
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*
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-25
1
-1
/
+1
*
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Improve locale detection.
bruvzg
2022-01-18
1
-0
/
+62
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/
*
[Editor] Fix inspector keying signals argument count.
Fabio Alessandrelli
2022-01-07
1
-2
/
+5
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Merge pull request #55761 from KoBeWi/alt_hack
Rémi Verschelde
2021-12-21
1
-0
/
+26
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\
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*
Add drag and drop for NodePaths
kobewi
2021-12-09
1
-0
/
+26
*
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-7
/
+7
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/
*
Merge pull request #55299 from nathanfranke/renames
Rémi Verschelde
2021-12-09
1
-2
/
+2
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\
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*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-2
/
+2
*
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Fix some containers disabling wrong scrollbars
kobewi
2021-12-09
1
-1
/
+1
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/
*
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-07
1
-1
/
+1
*
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
1
-2
/
+2
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\
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*
Rename minimum_size_changed() method
kobewi
2021-12-06
1
-2
/
+2
*
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Fix bad popups offset in editor with single window off
jmb462
2021-12-06
1
-1
/
+2
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/
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-5
/
+5
*
Fix EditorInspectorPlugin virtual bindings and add parse_group callback
Yuri Sizov
2021-11-10
1
-9
/
+1
*
Merge pull request #52781 from KoBeWi/node's_favorite_shader
Rémi Verschelde
2021-11-03
1
-0
/
+33
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\
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*
Infer shader type based on edited node
kobewi
2021-11-03
1
-0
/
+33
*
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Add a flag to EditorResourcePicker to differentiate selection contexts
Yuri Sizov
2021-11-02
1
-2
/
+2
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/
*
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-12
/
+12
*
Ignore empty Font resources as theme override.
bruvzg
2021-10-25
1
-1
/
+2
*
Fix property not shown in inspector when type is PACKED_COLOR_ARRAY
Hendrik Brucker
2021-10-01
1
-1
/
+1
*
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-23
1
-2
/
+2
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*
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-08-20
1
-2
/
+2
*
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Use Rect2's get_end().
Anilforextra
2021-09-22
1
-2
/
+2
*
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Merge pull request #32068 from aaronfranke/transform-editor
Rémi Verschelde
2021-09-15
1
-98
/
+80
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\
\
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*
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Reformat Transform(2D) inspector menus
Aaron Franke
2021-08-31
1
-98
/
+80
*
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Apply set_read_only() to child classes of EditorProperty elements
Silc 'Tokage' Renew
2021-09-05
1
-5
/
+164
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/
/
*
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Merge pull request #52245 from AndreaCatania/AndreaCatania-patch-4
Juan Linietsky
2021-08-30
1
-2
/
+2
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\
\
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*
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Update editor_properties.cpp
Andrea Catania
2021-08-30
1
-3
/
+1
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*
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EditorPropertyText, pass changing variable false.
Andrea Catania
2021-08-30
1
-3
/
+5
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/
*
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Revert "Display a matrix for Node2D and don't display a duplicate origin"
Juan Linietsky
2021-08-29
1
-5
/
+3
*
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Display a matrix for Node2D and don't display a duplicate origin
Aaron Franke
2021-08-29
1
-3
/
+5
*
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-2
/
+1
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/
*
Merge pull request #51532 from nekomatata/layer-mask-accessors
Rémi Verschelde
2021-08-12
1
-4
/
+4
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\
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*
Uniformize layer names, script methods and documentation
PouleyKetchoupp
2021-08-12
1
-4
/
+4
*
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Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
1
-2
/
+2
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/
*
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
1
-0
/
+4
*
Refactor layer property editor grid
PouleyKetchoupp
2021-07-30
1
-67
/
+225
*
Optimize StringName usage
reduz
2021-07-18
1
-50
/
+50
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