Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973 | Spartan322 | 2024-11-27 | 1 | -1/+2 |
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| * | Merge pull request #99516 from KoBeWi/quantum_entanglement_of_source_files | Thaddeus Crews | 2024-11-26 | 1 | -0/+1 |
| |\ | | | | | | | | | | Untangle ColorPicker includes | ||||
| | * | Untangle ColorPicker includes | kobewi | 2024-11-22 | 1 | -0/+1 |
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| * | | Merge pull request #98567 from ydeltastar/remote-pick | Thaddeus Crews | 2024-11-26 | 1 | -1/+1 |
| |\ \ | | |/ | |/| | | | | Fix `ColorPicker`'s remote synchronization when typing values | ||||
| | * | Fix `ColorPicker`'s remote synchronization when typing values | yds | 2024-10-26 | 1 | -1/+1 |
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* | | | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef | Spartan322 | 2024-11-19 | 1 | -3/+5 |
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| * | | Fix global paths in EditorPropertyPath | kobewi | 2024-11-18 | 1 | -3/+5 |
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* | | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23 | Spartan322 | 2024-11-15 | 1 | -1/+1 |
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| * | | Simplify some UID conversions | kobewi | 2024-11-14 | 1 | -1/+1 |
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* | | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -5/+20 |
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| * | | Merge pull request #97912 from reduz/property-path-store-uid | Thaddeus Crews | 2024-11-11 | 1 | -5/+20 |
| |\ \ | | | | | | | | | | | | | Expose path properties save UID internally if referencing a resource | ||||
| | * | | Exposed path properties save UID if referencing a resource | Juan | 2024-10-07 | 1 | -5/+20 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently, if a user or some resource exposes a path in a script, if this references a resource path it will be saved as a full path. This will make refactoring not work if the resource pointed towards changes location or is renamed. This change makes it so an uid:// path is saved internally in case a path to a resource has been selected, effectively making it refactor proof. | ||||
* | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 1 | -19/+19 |
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| * | | | Merge pull request #98039 from aaronfranke/button-icon | Thaddeus Crews | 2024-10-29 | 1 | -18/+18 |
| |\ \ \ | | | | | | | | | | | | | | | | Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods | ||||
| | * | | | Rename internal Button icon to button_icon to match exposed methods | Aaron Franke | 2024-10-29 | 1 | -18/+18 |
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| * | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-break | Thaddeus Crews | 2024-10-29 | 1 | -1/+1 |
| |\ \ \ | | |/ / | |/| | | | | | | [Codestyle] Set clang-format `RemoveSemicolon` rule to `true` | ||||
| | * | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | - Set clang-format `Standard` rule to `c++20` | ||||
* | | | | Merge pull request #818 from Spartan322/fixup/copyright-headers | George L. Albany | 2024-10-27 | 1 | -2/+2 |
|\ \ \ \ | | | | | | | | | | | Fix copyright headers referring to Godot | ||||
| * | | | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
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* | | | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7b | Spartan322 | 2024-10-26 | 1 | -4/+4 |
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| * | | | Merge pull request #90047 from ↵ | Thaddeus Crews | 2024-10-25 | 1 | -4/+4 |
| |\ \ \ | | |/ / | |/| | | | | | | | | | | | | | | ajreckof/fix-editing-exported-nodes-in-array-as-text Fix editing exported nodes in array as text. | ||||
| | * | | Fix editing exported nodes in array as text. | ajreckof | 2024-03-30 | 1 | -4/+4 |
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* | | | | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5 | Spartan322 | 2024-10-24 | 1 | -0/+1 |
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| * | | | Enforce that custom nodes keep their original type | bjornmp | 2024-10-22 | 1 | -0/+1 |
| | |/ | |/| | | | | | | | | | | | | | | | | | | | Enforce that custom nodes and resources created via the "Create New Node" dialog, should permanently retain their original type (script). This means: - Type continuity: It should be impossible for the user to (accidentally) clear the original script of a custom node that was created via the "Create New Node" dialog. - Extensibility: The user should be able to extend custom types as usual (create a script that inherits the original type and replace the original script of that node with his own). However, if he then clears his extension-script from that node later on, the custom type should revert to its original script instead of becoming a non-scripted type. | ||||
* / | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
|/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com> | ||||
* | | Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit | Rémi Verschelde | 2024-10-04 | 1 | -0/+8 |
|\ \ | | | | | | | | | | Fix closing Theme Editor not actually closing it | ||||
| * | | Fix closing Theme Editor not actually closing it | kobewi | 2024-09-27 | 1 | -0/+8 |
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* | | | Merge pull request #95149 from KoBeWi/inspector_mains | Rémi Verschelde | 2024-10-04 | 1 | -1/+2 |
|\ \ \ | | | | | | | | | | | | | Don't fold resources when child of main inspector exits | ||||
| * | | | Don't fold resources when child of main inspector exits | kobewi | 2024-08-04 | 1 | -1/+2 |
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* | | | | Merge pull request #96542 from Maran23/inspector-scrolls-away | Rémi Verschelde | 2024-10-01 | 1 | -1/+4 |
|\ \ \ \ | |_|/ / |/| | | | | | | | Fix Inspector may scroll away when editing a property that adds or removes sub properties | ||||
| * | | | Fix Inspector may scrolls away when editing a property that adds or removes ↵ | Marius Hanl | 2024-09-04 | 1 | -1/+4 |
| | | | | | | | | | | | | | | | | sub properties | ||||
* | | | | [Editor] Merge duplicate entries in enum property inspector | A Thousand Ships | 2024-09-12 | 1 | -4/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | This helps with confusion over how selecting a key with a duplicate value won't be selected as only the first entry with a particular value will be selected. | ||||
* | | | | Merge pull request #87674 from WhalesState/line-edit | Rémi Verschelde | 2024-09-11 | 1 | -1/+0 |
|\ \ \ \ | | | | | | | | | | | | | | | | Prevent `LineEdit` focus loss when text is submitted or rejected and allow selecting without editing with arrow keys. | ||||
| * | | | | Prevent `LineEdit` from losing focus when text is submitted or rejected. | Mounir Tohami | 2024-09-10 | 1 | -1/+0 |
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* | | | | | Merge pull request #96620 from ajreckof/fix-clear-button-on-Array-Node] | Rémi Verschelde | 2024-09-09 | 1 | -1/+5 |
|\ \ \ \ \ | |/ / / / |/| | | | | | | | | | Fix clear button on `Array[Node]`. | ||||
| * | | | | fix clear button on Array[Node] | ajreckof | 2024-09-06 | 1 | -1/+5 |
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* / / / | Implement typed dictionaries | Thaddeus Crews | 2024-09-04 | 1 | -1/+1 |
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* / / | Remove empty bind_methods() | kobewi | 2024-08-15 | 1 | -75/+0 |
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* | | [Scene] Add `SceneStringNames::text/value_changed` | A Thousand Ships | 2024-06-19 | 1 | -16/+16 |
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* | | [Scene] Add `SceneStringNames::confirmed` | A Thousand Ships | 2024-06-19 | 1 | -1/+1 |
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* | | [Scene] Add `SceneStringNames::item_selected` | A Thousand Ships | 2024-06-19 | 1 | -2/+2 |
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* | | [Scene] Add `SceneStringNames::font(_size/_color)` | A Thousand Ships | 2024-06-18 | 1 | -20/+20 |
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* | | [Scene] Add `SceneStringNames::id_pressed` | A Thousand Ships | 2024-05-30 | 1 | -4/+4 |
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* | | Remove unused base_hint from EditorPropertyNodePath | kobewi | 2024-05-29 | 1 | -8/+3 |
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* | | Replace `.bind(...).call_deferred()` with `.call_deferred(...)` | A Thousand Ships | 2024-05-27 | 1 | -1/+1 |
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* | | Fix unchecking theme overrides not creating an undo action | Michael Alexsander | 2024-05-22 | 1 | -1/+2 |
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* | | [Scene] Add SceneStringNames::pressed | A Thousand Ships | 2024-05-14 | 1 | -15/+15 |
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* | | Use Core/Scene stringnames consistently | kobewi | 2024-05-13 | 1 | -8/+7 |
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* | | fix infinite call loop on theme change. | ajreckof | 2024-05-13 | 1 | -8/+1 |
| | | | | | | | | Apply suggestions from code review | ||||
* | | Add shorthand for using singleton string names | kobewi | 2024-05-11 | 1 | -1/+1 |
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