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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
/
editor_properties_array_dict.cpp
Commit message (
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Author
Age
Files
Lines
*
Show Resource type name in Array editor
FireForge
2022-07-13
1
-1
/
+8
*
Allow folding in sub-inspectors in Array and Dictionary editors
FireForge
2022-06-14
1
-0
/
+2
*
Add margins to Array and Dictionary editors
FireForge
2022-06-11
1
-33
/
+45
*
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-08
1
-1
/
+1
*
Improve style of inspector buttons
kobewi
2022-05-25
1
-6
/
+3
*
EditorPropertyArray Fix crash when drag-reordering elements in the inspector
kleonc
2022-05-22
1
-2
/
+7
*
Disallow Callable, Signal and RID in export arrays
kobewi
2022-05-05
1
-0
/
+10
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-1
/
+1
*
Show typed Array type in Array editor
FireForge
2022-04-20
1
-38
/
+5
*
Properly clean `button_add_item` ref in Array/Dict property editors
Rémi Verschelde
2022-03-15
1
-0
/
+4
*
Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-4
/
+0
*
Merge pull request #58751 from bruvzg/loc_str_props
Rémi Verschelde
2022-03-11
1
-4
/
+228
|
\
|
*
Improve app name and system permission message localization.
bruvzg
2022-03-04
1
-4
/
+228
*
|
Remove set_as_minsize()
kobewi
2022-03-06
1
-2
/
+2
|
/
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-35
/
+41
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+1
*
Unify array, dictionary, and inspector array editors
FireForge
2022-02-09
1
-54
/
+61
*
Improvements and fixes to occluders
jfons
2022-02-07
1
-1
/
+1
*
Add type icons to Project Settings, Array, and Dictionary editors
fire540
2022-02-03
1
-18
/
+29
*
Store panels and docks singletons in their own classes
trollodel
2022-01-20
1
-1
/
+1
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
/
+1
*
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
1
-1
/
+1
*
Made float, Vector2, Vector3 and similar property editors to use the default_...
Anutrix
2021-10-29
1
-10
/
+11
*
Fixed drag and drop not respecting type on exported arrays.
EricEzaM
2021-10-01
1
-0
/
+6
*
Use Rect2's get_end().
Anilforextra
2021-09-22
1
-2
/
+2
*
Optimize StringName usage
reduz
2021-07-18
1
-8
/
+8
*
Add the ability to reorder arrays from the inspector
Lightning_A
2021-07-11
1
-129
/
+222
*
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
1
-1
/
+1
*
Fix RichTextLabel custom_effects export to be properly filtered in the Editor
Eric M
2021-06-25
1
-0
/
+2
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
Consistently prefix bound virtual methods with _
kobewi
2021-06-12
1
-2
/
+2
*
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
1
-2
/
+2
*
Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-03
1
-1
/
+1
*
Use EditorResourcePicker in the Inspector
Yuri Sizov
2021-05-19
1
-1
/
+1
*
Improve the editor theme
Hugo Locurcio
2021-04-27
1
-2
/
+0
*
Increase the page size for array/dictionary editors to 20
Hugo Locurcio
2021-02-12
1
-4
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Rename empty() to is_empty()
Marcel Admiraal
2020-12-28
1
-1
/
+1
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-1
/
+1
*
Variant: Rename Type::_RID to Type::RID
Rémi Verschelde
2020-11-09
1
-1
/
+1
*
Refactored variant constructor logic
reduz
2020-11-09
1
-8
/
+12
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-3
/
+6
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-63
/
+0
*
Added properties and methods to allow for dragging and dropping multiple file...
Eric M
2020-04-18
1
-0
/
+102
*
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-17
1
-0
/
+21
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-24
/
+24
*
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
1
-9
/
+9
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