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path: root/editor/editor_properties_vector.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Merge pull request #96196 from SaracenOne/bone_editor_revertRémi Verschelde2024-08-291-3/+5
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| * Add revert support to SkeletonEditor.Saracen2024-08-281-3/+5
* | [Scene] Add SceneStringName::toggledYuri Rubinsky2024-08-281-1/+1
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* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* Add missing space around the ratio lock buttonpassivestar2024-06-021-0/+5
* [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-1/+1
* Don't store values when loading themkobewi2024-03-071-1/+2
* Maintain editor properties vector ratio when set to 0Robert Yevdokimov2024-01-301-2/+0
* Replace `radians` range hint with `radians_as_degrees`A Thousand Ships2023-09-251-4/+4
* Add EditorStringNames singletonkobewi2023-09-031-2/+2
* Preserve vector ratio when dragging through 0kobewi2023-06-021-14/+24
* Simplify linked vector ratio logickobewi2023-06-021-20/+12
* Refactor vector editor propertieskobewi2023-05-311-0/+258