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path: root/editor/editor_quick_open.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Fix: set max_width for icons in the quick open popupPoga Po2024-06-301-0/+3
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* [Scene] Add `SceneStringNames::confirmed`A Thousand Ships2024-06-191-2/+2
* Use Core/Scene stringnames consistentlykobewi2024-05-131-1/+1
* Replace `find` with `contains/has` where applicableA Thousand Ships2024-05-081-1/+1
* Added tokenized search support to Quick Open dialog and FileSystem filter.Zi Ye2024-04-171-19/+42
* Fix unexpected auto translation of Tree contentHaoyu Qiu2024-03-181-0/+1
* Reorganize code related to editor themingYuri Sizov2024-01-161-1/+1
* Fix theme application in various editor dialogsYuri Sizov2023-12-041-5/+4
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Single Compilation Unit build.lawnjelly2023-06-061-2/+2
* Streamline class icon resolution in the editorYuri Sizov2023-03-311-3/+2
* Support script global resource name in EditorFileSystemJuan Linietsky2023-01-211-11/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix new quick open dialog to be showed at the center of the screenYuri Rubinsky2022-12-021-7/+15
* Fix Quick Open window to use EDSCALE and save the size between popupsYuri Rubinsky2022-11-231-1/+9
* Change EditorQuickOpen base_type to Stringkobewi2022-11-151-4/+4
* Enable QuickOpen to see scripted resources.willnationsdev2022-09-171-4/+17
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-0/+268