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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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editor_quick_open.cpp
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Spartan322
2024-10-13
1
-0
/
+2
*
Fix: set max_width for icons in the quick open popup
Poga Po
2024-06-30
1
-0
/
+3
*
[Scene] Add `SceneStringNames::text/value_changed`
A Thousand Ships
2024-06-19
1
-1
/
+1
*
[Scene] Add `SceneStringNames::confirmed`
A Thousand Ships
2024-06-19
1
-2
/
+2
*
Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
/
+1
*
Replace `find` with `contains/has` where applicable
A Thousand Ships
2024-05-08
1
-1
/
+1
*
Added tokenized search support to Quick Open dialog and FileSystem filter.
Zi Ye
2024-04-17
1
-19
/
+42
*
Fix unexpected auto translation of Tree content
Haoyu Qiu
2024-03-18
1
-0
/
+1
*
Reorganize code related to editor theming
Yuri Sizov
2024-01-16
1
-1
/
+1
*
Fix theme application in various editor dialogs
Yuri Sizov
2023-12-04
1
-5
/
+4
*
Add EditorStringNames singleton
kobewi
2023-09-03
1
-1
/
+1
*
Single Compilation Unit build.
lawnjelly
2023-06-06
1
-2
/
+2
*
Streamline class icon resolution in the editor
Yuri Sizov
2023-03-31
1
-3
/
+2
*
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
1
-11
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix new quick open dialog to be showed at the center of the screen
Yuri Rubinsky
2022-12-02
1
-7
/
+15
*
Fix Quick Open window to use EDSCALE and save the size between popups
Yuri Rubinsky
2022-11-23
1
-1
/
+9
*
Change EditorQuickOpen base_type to String
kobewi
2022-11-15
1
-4
/
+4
*
Enable QuickOpen to see scripted resources.
willnationsdev
2022-09-17
1
-4
/
+17
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-0
/
+268