index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
editor
/
editor_resource_picker.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Enforce that custom nodes keep their original type
bjornmp
2024-10-22
1
-0
/
+5
*
Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit
Rémi Verschelde
2024-10-04
1
-0
/
+1
|
\
|
*
Fix closing Theme Editor not actually closing it
kobewi
2024-09-27
1
-0
/
+1
*
|
Add _resource_changed() helper method to EditorResourcePicker
kobewi
2024-10-04
1
-0
/
+1
*
|
New Quick Open Dialog
Stijn Hinlopen
2024-10-01
1
-3
/
+0
|
/
*
Fix no unsaved indicator Save As resource
Hilderin
2024-08-31
1
-0
/
+2
*
Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker
Rémi Verschelde
2024-04-30
1
-1
/
+3
|
\
|
*
Cache allowed types in EditorResourcePicker
kobewi
2023-11-04
1
-1
/
+3
*
|
Merge pull request #84446 from KoBeWi/EditorYOLOPicker
Rémi Verschelde
2024-04-26
1
-0
/
+1
|
\
\
|
*
|
Don't check resource type assigned in property
kobewi
2023-11-04
1
-0
/
+1
|
|
/
*
|
Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-1
/
+1
*
|
Add const lvalue ref to container parameters
Muller-Castro
2024-01-05
1
-1
/
+1
*
|
Fix crash caused by conflicting menu option IDs
kobewi
2023-11-22
1
-3
/
+3
*
|
Add Save As... option to EditorResourcePicker
kobewi
2023-11-20
1
-0
/
+1
|
/
*
Allow to pick which Resources will be made unique
kobewi
2023-07-14
1
-7
/
+12
*
Implement a quick script inheritance check
Juan Linietsky
2023-01-19
1
-6
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Script-class-aware Inspector & related controls.
willnationsdev
2022-09-17
1
-0
/
+1
*
Disable editing properties in foreign resources
SaracenOne
2022-08-23
1
-1
/
+1
*
Add "Make Unique (Recursive)" to resource picker, simplify "Make Unique"
Hendrik Brucker
2022-08-06
1
-0
/
+1
*
Implement BPM support
reduz
2022-07-23
1
-2
/
+33
*
Add a new HashSet template
reduz
2022-05-20
1
-2
/
+2
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-2
/
+2
*
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-03
1
-3
/
+3
*
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-04-04
1
-3
/
+3
*
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-1
/
+1
*
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-1
/
+2
*
Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhere
Rémi Verschelde
2022-01-07
1
-0
/
+3
|
\
|
*
Use GDVIRTUAL* macros when binding virtual methods in exposed classes
Yuri Sizov
2021-12-29
1
-0
/
+3
*
|
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
|
/
*
Infer shader type based on edited node
kobewi
2021-11-03
1
-0
/
+2
*
Add QuickLoad option to resource picker.
Ryan Roden-Corrent
2021-09-18
1
-0
/
+4
*
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
1
-0
/
+19
*
Cache EditorResourcePicker's allowed types
Yuri Sizov
2021-08-03
1
-0
/
+4
*
Create many types of popups on demand
reduz
2021-07-17
1
-1
/
+3
*
Make EditorFileDialog only created on demand in EditorResourcePicker
Yuri Sizov
2021-05-25
1
-1
/
+1
*
Use EditorResourcePicker in the Inspector
Yuri Sizov
2021-05-19
1
-0
/
+31
*
Add EditorResourcePicker control based on the Inspector editor for Resources
pycbouh
2021-05-17
1
-0
/
+110