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path: root/editor/editor_run.cpp
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* Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-5/+0
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| * [Debugger] Move quit shortcut configuration to the SceneDebuggerFabio Alessandrelli2024-11-071-5/+0
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Allow to set custom feature tags for testingkobewi2024-02-131-0/+1
* Add a dialog to customize run instanceskobewi2024-02-051-92/+13
* Debug CanvasItem redrawJuan Linietsky2023-08-281-0/+6
* Merge pull request #75444 from lpriebe/editor-run-arg-split-fixRémi Verschelde2023-06-211-3/+42
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| * Prevent quoted arguments in editor/main_run_args from being split at spacesLuke Priebe2023-03-301-3/+42
* | Rework Navigation Avoidancesmix82023-05-101-0/+5
* | Fix formatting function not used when printing run argumentsPedro J. Estébanez2023-04-271-1/+1
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* Remove (or make verbose only) various debug prints.bruvzg2023-03-201-5/+6
* Fix the issue causing the Godot Android Editor to crash when returning from t...Fredia Huya-Kouadio2023-01-261-1/+3
* Add support for the custom initial screen for the main window, fix primary sc...bruvzg2023-01-071-12/+6
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Use forward-declarations in EditorPlugin where possibletrollodel2022-11-111-0/+1
* [Editor] Fix invalid run args when remote debug is unavailable.Fabio Alessandrelli2022-11-051-2/+5
* Unify usage of GLOBAL/EDITOR_GETkobewi2022-10-181-9/+9
* Fix typo - "collison" -> "collision"danboo2022-09-291-1/+1
* Fix project run/stop buttons disappearing in the editorHugo Locurcio2022-09-261-1/+1
* Allow to change the Stop shortcut used at runtimekobewi2022-08-301-0/+5
* Overhaul CLI argument forwarding to processes started by the editorPedro J. Estébanez2022-08-191-4/+5
* Fix editor re-focus on debugger break on WindowsPedro J. Estébanez2022-07-211-1/+1
* Merge pull request #62084 from smix8/path_debug_options_4.xRémi Verschelde2022-06-291-0/+5
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| * Add Path2D/3D debug optionssmix82022-06-201-0/+5
* | Implement Running Godot as Movie Writerreduz2022-06-211-1/+11
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* Avoid setting sub-window or started project window positions, if it's impossi...bruvzg2022-04-201-55/+67
* Fix some issues found by cppcheck.bruvzg2022-04-061-2/+3
* Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker2022-02-121-1/+1
* Rename Project Window width and height settings to match their functionMarcel Admiraal2022-01-041-9/+9
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Replace String comparisons with "", String() to is_empty()Nathan Franke2021-12-091-2/+2
* Auto-Increment Debugger PortNathan Franke2021-12-041-14/+16
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* [macOS] Add `create_instance` function to spawn editor copies.bruvzg2021-11-011-1/+1
* Clear debug process id at `stop()` to prevent invalid checking of themYuri Roubinsky2021-07-291-0/+1
* Use const references where possible for List range iteratorsRémi Verschelde2021-07-251-2/+2
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-6/+6
* Implement the `%command%` placeholder in the Main Run Args settingHugo Locurcio2021-05-071-5/+40
* Split OS::execute into two methodsMarcel Admiraal2021-01-091-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-2/+2
* Expose methods to play scene from plugin codeYuri Sizov2020-07-061-0/+9
* [macOS] Implement seamless display scaling.bruvzg2020-07-041-13/+20
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-2/+4
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-9/+0
* Support multiple debug protocols.Fabio Alessandrelli2020-05-121-1/+1
* Add macOS DisplayServer implementation.bruvzg2020-03-261-1/+3
* Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky2020-03-261-7/+8