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path: root/editor/editor_run.cpp
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* Adds skip-breakpoints featureiwek72019-09-031-1/+6
* Use reference to constant in functionsqarmin2019-07-101-1/+1
* Some code changed with Clang-Tidyqarmin2019-06-261-4/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Revert "Try closing gracefully before terminating process"Rémi Verschelde2018-08-271-2/+2
* Merge pull request #21150 from Calinou/more-window-placement-optionsRémi Verschelde2018-08-221-1/+16
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| * Add more project window placement optionsHugo Locurcio2018-08-221-1/+16
* | Try closing gracefully before terminating processMarcin Zawiejski2018-08-201-2/+2
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Fix player window centering on macOS retina screensBernhard Liebl2017-12-101-1/+8
* Added a crash handler to dump the backtrace on Windows, Linux and OS XMarcelo Fernandez2017-09-131-0/+4
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-211-13/+11
* Tweak command-line arguments to make them more UNIX-likeHugo Locurcio2017-08-211-11/+11
* simplify the way window is allowed to steal focus, no longer relying on proje...Juan Linietsky2017-08-201-2/+2
* Rename "Default" window placement mode to "Top Left"Rémi Verschelde2017-08-201-1/+1
* Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky2017-08-191-18/+20
* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-191-12/+10
* Tweak command-line arguments to make them more UNIX-likeHugo Locurcio2017-08-191-11/+11
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Revert "Tweak command-line arguments to make them more UNIX-like"Juan Linietsky2017-08-021-11/+11
* Tweak command-line arguments to make them more UNIX-likeHugo Locurcio2017-08-021-11/+11
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-6/+6
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-4/+4
* Fix `network/debug/remote_port` editor setting not working properlyFabio Alessandrelli2017-06-101-1/+2
* Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde2017-06-051-6/+6
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| * renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-6/+6
* | Update window size property names for editor runGeorge Marques2017-06-041-4/+4
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* Display remote_host/port in network->debug settingsFabio Alessandrelli2017-05-091-1/+1
* Allow selecting editor debug host and port.Fabio Alessandrelli2017-05-091-1/+2
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-56/+48
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-0/+211