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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
editor
/
editor_run.cpp
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Author
Age
Files
Lines
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*
Adds skip-breakpoints feature
iwek7
2019-09-03
1
-1
/
+6
*
Use reference to constant in functions
qarmin
2019-07-10
1
-1
/
+1
*
Some code changed with Clang-Tidy
qarmin
2019-06-26
1
-4
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Revert "Try closing gracefully before terminating process"
Rémi Verschelde
2018-08-27
1
-2
/
+2
*
Merge pull request #21150 from Calinou/more-window-placement-options
Rémi Verschelde
2018-08-22
1
-1
/
+16
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*
Add more project window placement options
Hugo Locurcio
2018-08-22
1
-1
/
+16
*
|
Try closing gracefully before terminating process
Marcin Zawiejski
2018-08-20
1
-2
/
+2
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/
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Fix player window centering on macOS retina screens
Bernhard Liebl
2017-12-10
1
-1
/
+8
*
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
1
-0
/
+4
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-21
1
-13
/
+11
*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-21
1
-11
/
+11
*
simplify the way window is allowed to steal focus, no longer relying on proje...
Juan Linietsky
2017-08-20
1
-2
/
+2
*
Rename "Default" window placement mode to "Top Left"
Rémi Verschelde
2017-08-20
1
-1
/
+1
*
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
1
-18
/
+20
*
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
1
-12
/
+10
*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-19
1
-11
/
+11
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Revert "Tweak command-line arguments to make them more UNIX-like"
Juan Linietsky
2017-08-02
1
-11
/
+11
*
Tweak command-line arguments to make them more UNIX-like
Hugo Locurcio
2017-08-02
1
-11
/
+11
*
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
1
-6
/
+6
*
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-17
1
-4
/
+4
*
Fix `network/debug/remote_port` editor setting not working properly
Fabio Alessandrelli
2017-06-10
1
-1
/
+2
*
Merge pull request #9038 from AlexHolly/rect2-rename-pos
Rémi Verschelde
2017-06-05
1
-6
/
+6
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*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-6
/
+6
*
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Update window size property names for editor run
George Marques
2017-06-04
1
-4
/
+4
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/
*
Display remote_host/port in network->debug settings
Fabio Alessandrelli
2017-05-09
1
-1
/
+1
*
Allow selecting editor debug host and port.
Fabio Alessandrelli
2017-05-09
1
-1
/
+2
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-56
/
+48
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-0
/
+211
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