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path: root/editor/editor_settings.h
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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-0/+3
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| * Make possible to favorite properties in the inspectorMichael Alexsander2024-10-281-0/+3
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Consolidate remembering window settings into single configBrandon Chang2024-10-011-0/+7
* Add Advanced Settings switch to Editor Settingskobewi2024-09-171-2/+5
* Don't mark settings as modified while loadingkobewi2024-08-171-1/+2
* Fix editor settings still displayed when replacedHilderin2024-07-301-0/+3
* Use minor version in EditorSettings file namekobewi2024-04-191-0/+2
* Add autocompletion for EditorSettings' methodsMicky2024-03-011-0/+4
* Add const lvalue ref to editor/* container parametersMuller-Castro2024-02-261-5/+5
* Redesign the graph editor for visual shadersHendrik Brucker2024-02-221-0/+1
* Add a network mode setting to bring the editor offlineYuri Sizov2024-01-301-0/+5
* Improve editor theme generation after the refactorYuri Sizov2024-01-171-2/+0
* Load project metadata file only when neededkobewi2023-07-231-0/+2
* Extract editor run toolbar into its own componentYuri Sizov2023-04-191-2/+1
* Use physical shortcuts for freelook navigation in the editorHakim2023-02-211-4/+4
* Fix shortcut reset.bruvzg2023-02-211-0/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Change Array arguments to TypedArraykobewi2022-09-011-1/+1
* Replace Array return types with TypedArraykobewi2022-08-221-1/+1
* Make `property_*_revert` methods multilevel and expose them for scriptingYuri Sizov2022-08-181-2/+2
* Swap arguments of ResourceSaver.save()kobewi2022-07-291-2/+0
* Move editor paths into the EditorPaths classAaron Franke2022-07-291-8/+0
* Rename directory for export templates from templates to export_templatesAaron Franke2022-07-221-1/+1
* Add a new HashSet templatereduz2022-05-201-1/+2
* Replace most uses of Map by HashMapreduz2022-05-161-3/+3
* Fix some issues found by cppcheck.bruvzg2022-04-061-1/+1
* Initialize bools in the headers in editorAaron Franke2022-03-121-2/+2
* Added ability to retrieve array of changed settings changed when it is saved.Eric M2022-03-051-0/+5
* Editor: Cleanup some includes dependenciesRémi Verschelde2022-02-151-4/+2
* Use EditorFileDialog instead of FileDialog in the project managerHendrik Brucker2022-02-121-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use "enum class" for input enumsAaron Franke2021-11-121-2/+2
* Allow shortcuts to have any number of bindings. Updated UI as required.Eric M2021-10-011-0/+2
* Added ability to override shortcut definitions for OSX (remove preprocessor d...Eric M2021-09-221-0/+1
* Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz2021-08-231-1/+1
* Use Key enum instead of plain integersAaron Franke2021-08-101-1/+1
* EditorSettings: Factor code to compute auto display scaleRémi Verschelde2021-06-161-0/+1
* Refactor editor paths validation in EditorPaths and EditorSettingsRémi Verschelde2021-06-141-1/+0
* Merge pull request #49132 from Calinou/editor-syntax-themes-rename-defaultRémi Verschelde2021-05-311-1/+1
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| * Rename the bundled text editor themes for consistency with themesHugo Locurcio2021-05-311-1/+1
* | Implement shader cachingreduz2021-05-311-7/+1
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* Added ability to override built-in actions for the editorEric M2021-02-181-1/+5
* Move project-specific editor data into res://.godot/editorAaron Franke2021-02-021-0/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut2020-12-021-2/+2
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-3/+3
* Refactor MethodBind to use variadic templatesreduz2020-10-181-2/+1
* Removed unnecessary keyword, fix comment styleCraig-Stoneham2020-09-291-1/+0