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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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editor_settings.h
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-0
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+3
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Make possible to favorite properties in the inspector
Michael Alexsander
2024-10-28
1
-0
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+3
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Consolidate remembering window settings into single config
Brandon Chang
2024-10-01
1
-0
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+7
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Add Advanced Settings switch to Editor Settings
kobewi
2024-09-17
1
-2
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+5
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Don't mark settings as modified while loading
kobewi
2024-08-17
1
-1
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+2
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Fix editor settings still displayed when replaced
Hilderin
2024-07-30
1
-0
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+3
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Use minor version in EditorSettings file name
kobewi
2024-04-19
1
-0
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+2
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Add autocompletion for EditorSettings' methods
Micky
2024-03-01
1
-0
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+4
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Add const lvalue ref to editor/* container parameters
Muller-Castro
2024-02-26
1
-5
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+5
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Redesign the graph editor for visual shaders
Hendrik Brucker
2024-02-22
1
-0
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+1
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Add a network mode setting to bring the editor offline
Yuri Sizov
2024-01-30
1
-0
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+5
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Improve editor theme generation after the refactor
Yuri Sizov
2024-01-17
1
-2
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+0
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Load project metadata file only when needed
kobewi
2023-07-23
1
-0
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+2
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Extract editor run toolbar into its own component
Yuri Sizov
2023-04-19
1
-2
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+1
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Use physical shortcuts for freelook navigation in the editor
Hakim
2023-02-21
1
-4
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+4
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Fix shortcut reset.
bruvzg
2023-02-21
1
-0
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+1
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Change Array arguments to TypedArray
kobewi
2022-09-01
1
-1
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+1
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Replace Array return types with TypedArray
kobewi
2022-08-22
1
-1
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+1
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Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-18
1
-2
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+2
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Swap arguments of ResourceSaver.save()
kobewi
2022-07-29
1
-2
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+0
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Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
1
-8
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+0
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Rename directory for export templates from templates to export_templates
Aaron Franke
2022-07-22
1
-1
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+1
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Add a new HashSet template
reduz
2022-05-20
1
-1
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+2
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Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
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+3
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Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
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+1
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Initialize bools in the headers in editor
Aaron Franke
2022-03-12
1
-2
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+2
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Added ability to retrieve array of changed settings changed when it is saved.
Eric M
2022-03-05
1
-0
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+5
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Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
1
-4
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+2
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Use EditorFileDialog instead of FileDialog in the project manager
Hendrik Brucker
2022-02-12
1
-1
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+1
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-2
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+2
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Allow shortcuts to have any number of bindings. Updated UI as required.
Eric M
2021-10-01
1
-0
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+2
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Added ability to override shortcut definitions for OSX (remove preprocessor d...
Eric M
2021-09-22
1
-0
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+1
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
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+1
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Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-1
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+1
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EditorSettings: Factor code to compute auto display scale
Rémi Verschelde
2021-06-16
1
-0
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+1
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Refactor editor paths validation in EditorPaths and EditorSettings
Rémi Verschelde
2021-06-14
1
-1
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+0
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Merge pull request #49132 from Calinou/editor-syntax-themes-rename-default
Rémi Verschelde
2021-05-31
1
-1
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+1
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Rename the bundled text editor themes for consistency with themes
Hugo Locurcio
2021-05-31
1
-1
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+1
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Implement shader caching
reduz
2021-05-31
1
-7
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+1
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Added ability to override built-in actions for the editor
Eric M
2021-02-18
1
-1
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+5
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Move project-specific editor data into res://.godot/editor
Aaron Franke
2021-02-02
1
-0
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+1
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
1
-2
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+2
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Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-3
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+3
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Refactor MethodBind to use variadic templates
reduz
2020-10-18
1
-2
/
+1
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Removed unnecessary keyword, fix comment style
Craig-Stoneham
2020-09-29
1
-1
/
+0
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