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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_settings_dialog.cpp
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Merge pull request #58706 from timothyqiu/property-i18n
Rémi Verschelde
2022-03-10
1
-1
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+3
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i18n: Make property paths and categories translatable
Haoyu Qiu
2022-03-03
1
-1
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+3
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Merge pull request #56476 from gerhean/fix_shortcut_collapse_after_edit
Rémi Verschelde
2022-03-10
1
-6
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+8
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Fix shortcut collapse after edit
Ger Hean
2022-02-05
1
-6
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+8
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Fix color pickers closing in editor settings
kobewi
2022-03-05
1
-2
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+0
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Merge pull request #53839 from EricEzaM/editor-settings-changed-settings
Rémi Verschelde
2022-03-05
1
-1
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+11
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Made use of EditorSettings 'settings changed' to optimise settings changed no...
Eric M
2022-03-05
1
-1
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+11
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Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-03
1
-1
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+1
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Fixed issues with shortcut checking in 3d node editor
Eric M
2022-02-18
1
-0
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+5
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Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-0
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+3
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-5
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+5
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Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
1
-8
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+8
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Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-10
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+10
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Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-10
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+10
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Add shortcut_cell double click functionality
Ger Hean
2022-02-05
1
-0
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+33
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Minor fixes/refactoring of project and editor setting dialogs
Hendrik Brucker
2022-02-01
1
-0
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+720