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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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editor
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editor_zoom_widget.cpp
Commit message (
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Author
Age
Files
Lines
*
Improve includes of EditorNode (and everything else)
Yuri Sizov
2023-04-07
1
-209
/
+0
*
Usability improvements to the Zoom Widget
VolTer
2023-01-25
1
-8
/
+12
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix zoom in/out keyboard shortcuts not working since the introduction of Edit...
Eric M
2022-09-24
1
-2
/
+8
*
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
1
-2
/
+2
*
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-29
1
-0
/
+1
*
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
1
-1
/
+0
*
Remove zoom_reset shortcut in 2D editor
kobewi
2022-05-22
1
-1
/
+1
*
Port existing _notification code to use switch statements (part 1/3)
jmb462
2022-02-16
1
-4
/
+2
*
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
1
-4
/
+4
*
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
1
-4
/
+4
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-12-09
1
-1
/
+1
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-5
/
+5
*
Optimize StringName usage
reduz
2021-07-18
1
-5
/
+5
*
Improve 2D editor zoom logic
Hugo Locurcio
2021-07-10
1
-24
/
+62
*
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
1
-0
/
+163