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path: root/editor/engine_update_label.cpp
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* Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-191-2/+2
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| * Use `(r)find_char` instead of `(r)find` for single charactersA Thousand Ships2024-11-171-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Fix `EngineUpdateLabel` referring to godotengine.orgSpartan3222024-10-241-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Fix determining the availability of a new versionStanislav Labzyuk2024-06-201-1/+1
* [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-181-2/+2
* Rework and simplify update checking logickobewi2024-05-311-50/+39
* Change update checker version sourcekobewi2024-05-021-24/+28
* Hide update status label when no action is requiredkobewi2024-04-221-30/+7
* Add automatic checking for engine updateskobewi2024-04-151-0/+344