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path: root/editor/engine_update_label.cpp
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* Fix `gh_ratelimit`'s creation path being outside RedotSpartan3222024-11-091-2/+3
* Replace `versions.json` check with Github release checkSpartan3222024-11-091-16/+58
* Fix ignoring status_version for updatingSpartan3222024-11-031-2/+3
* Fix Godot Reference for update URLdecryptedchaos2024-10-281-1/+1
* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Fix `EngineUpdateLabel` referring to godotengine.orgSpartan3222024-10-241-2/+2
* Rebrand preambles to RedotSpartan3222024-10-131-0/+2
* Fix determining the availability of a new versionStanislav Labzyuk2024-06-201-1/+1
* [Scene] Add `SceneStringNames::font(_size/_color)`A Thousand Ships2024-06-181-2/+2
* Rework and simplify update checking logickobewi2024-05-311-50/+39
* Change update checker version sourcekobewi2024-05-021-24/+28
* Hide update status label when no action is requiredkobewi2024-04-221-30/+7
* Add automatic checking for engine updateskobewi2024-04-151-0/+344