summaryrefslogtreecommitdiffstats
path: root/editor/event_listener_line_edit.cpp
Commit message (Expand)AuthorAgeFilesLines
* Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823Spartan3222024-11-201-1/+1
|\
| * Revert "Fix InputEvent device id clash" and add a compatibility functionMarkus Sauermann2024-11-201-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1Spartan3222024-10-221-1/+1
|\|
| * Fix InputEvent device id clashMarkus Sauermann2024-10-201-1/+1
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/
* [Scene] Add `SceneStringNames::text/value_changed`A Thousand Ships2024-06-191-1/+1
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+2
* Add InputEventKey.location to tell left from rightMel Collins2024-01-261-1/+5
* Make the search bars in the "Project Settings" dialog grab focus when they ap...Michael Alexsander2023-09-251-3/+3
* Add EditorStringNames singletonkobewi2023-09-031-1/+1
* Fix missing translations in EventListenerLineEditkobewi2023-06-271-6/+6
* [Web] Detect host OS and use macOS keys on mac hosts.bruvzg2023-04-111-5/+5
* Add some missing translatable editor stringsHaoyu Qiu2023-02-101-1/+2
* Cleanup and unify keyboard input.bruvzg2023-01-231-5/+31
* Propagate allowed input types to `event_listener` when setting them on `Input...Eric M2023-01-101-2/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Refactor `get_event_text` to a static method, remove high deadzone from event...Eric M2022-11-181-1/+67
* Focus EventListener when InputEventConfigurationDialog is opened.Eric M2022-10-141-3/+10
* Split `action_map_editor` file into one file per class it contained.Eric M2022-10-061-0/+131