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Redot Engine – Multi-platform 2D and 3D game engine
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editor
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export
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editor_export.cpp
Commit message (
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Author
Age
Files
Lines
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Allow EditorExportPlugins to provide export options
RedworkDE
2023-04-07
1
-1
/
+10
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Exposing more project settings for documentation
Ninni Pipping
2023-03-15
1
-2
/
+0
*
Refactor high quality texture import
Juan Linietsky
2023-01-30
1
-2
/
+12
*
Merge pull request #70377 from dsnopek/server-export-mk2
Rémi Verschelde
2023-01-23
1
-0
/
+11
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Add "dedicated server" export mode which can strip unneeded visual resources
David Snopek
2023-01-23
1
-0
/
+11
*
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Remove references to compiled GDScript in export
George Marques
2023-01-20
1
-4
/
+0
*
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Merge pull request #63312 from bruvzg/one_click
Rémi Verschelde
2023-01-13
1
-0
/
+6
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[Export] Add one-click deploy over SSH for the desktop exports.
bruvzg
2022-12-29
1
-0
/
+6
*
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
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/
*
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
/
+1
*
Add support for scene/resource customization in export plugins
Juan Linietsky
2022-09-01
1
-0
/
+2
*
[macOS export] Simplify code signing options, add support for rcodesign tool ...
bruvzg
2022-08-26
1
-0
/
+2
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
1
-0
/
+355