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path: root/editor/export/editor_export_platform.h
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* Expose EditorExportPlatform::get_os_name()Aaron Franke2023-09-071-0/+3
* Add a button in the export dialog to fix missing texture formatsAaron Franke2023-08-171-2/+0
* Extract and reorganize texture resource classesHendrik Brucker2023-07-141-0/+1
* Allow exporting release Android builds without a debug keystoreMichael Alexsander2023-06-191-2/+2
* Store sensitive export options in dedicated credentials fileAndreas Raddau2023-05-101-0/+3
* Redo how the remote filesystem worksJuan Linietsky2023-05-081-0/+2
* [Export] Add readable descriptions and validation warnings to the export opti...bruvzg2023-04-191-4/+7
* Refactor high quality texture importJuan Linietsky2023-01-301-0/+1
* Merge pull request #70377 from dsnopek/server-export-mk2Rémi Verschelde2023-01-231-0/+2
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| * Add "dedicated server" export mode which can strip unneeded visual resourcesDavid Snopek2023-01-231-0/+2
* | Merge pull request #63312 from bruvzg/one_clickRémi Verschelde2023-01-131-1/+9
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| * [Export] Add one-click deploy over SSH for the desktop exports.bruvzg2022-12-291-1/+9
* | One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
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* [.NET Export] Improve .NET export process.bruvzg2022-10-071-0/+1
* Fix typo - "collison" -> "collision"danboo2022-09-291-1/+1
* Add support for scene/resource customization in export pluginsJuan Linietsky2022-09-011-0/+16
* [macOS export] Simplify code signing options, add support for rcodesign tool ...bruvzg2022-08-261-6/+8
* Refactor the export checking logic to improve separation of concernsFredia Huya-Kouadio2022-08-141-1/+3
* Remove duplicate data structure for export featuresAaron Franke2022-08-091-6/+1
* Make some editor export methods constAaron Franke2022-07-291-3/+3
* Split up editor export code into multiple filesAaron Franke2022-07-261-0/+221